Intravenous 2

Intravenous 2

Home Depot Dungeon - 2 Chapters
Showing 1-8 of 8 entries
Update: 10 Aug @ 11:03am

Update: 21 May @ 9:49am

QoL update more or less?

Nerfed the fire staff:
- Consumes 10 mana instead of 1 per shot
- Arcane wrap adds 50 extra mana instead of 100
- Fire staff now emits noise and can only be removed with the deaf wrap
- Reload now takes 5 instead of 2 seconds

Buffed the bullet staff:
- Increased the mag ammo from 100 to 150
- Increased the arcane wrap mana from 100 extra to 150 extra

Changes on Dungeon LVL 4:
- Made the cutscene trigger on the debt mage play as you come close to the doors instead of inside the room, as players couldve killed him before the cutscene and then get softlocked

Update: 18 May @ 12:21pm

Mini content update:

Added pendants;
Expensive types of "perma-upgrade" items that will help you out in your dungeon delving when they are in your inventory or whilst holding them!

Update: 17 May @ 2:28am

Dungeon level 7 fix:

changed the key id on one of the keys as it did not work with the doors

Update: 17 May @ 1:47am

Dungeon level 5 fix: fixed one of the hallways not opening up

Update: 17 May @ 1:12am

Dungeon floor 5 fix: Player spawn point added

Update: 16 May @ 5:37pm

Dungeon Release:

10 new floors (8 normal and 2 secret), accumulating to 18 in total.

3 new weapons and 4 new potions

new attachments and ammo type for the staffs

menu art once you finish atleast 1 home depo level and it is the last one you did

new stuff in the bonus folder found in the mod folder for those curious enough

Update: 6 May @ 11:34am

Beta Release 0.1

- Only Floor 0: Home Depot
- Released as a "Demo" so the people can get into it and form a small hype.