Arma 3
MDH CAS
Ergebnisse 21–29 von 29
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Update: 15. Mai um 0:41

update 2025-05-15:
- fix: usage of CDLC Spearhead P-47D Thunderbolt M8 Rockets
- fix: usage of CDLC Prairie Fire MiG 19/21 Cannons/MGs
- when debugswitch is on give a hint which weapons will be used and which ones filtered
- added option to deactivate voicemessages

Update: 14. Mai um 6:30

update 2025-05-14:
- added usage of unguided rocket pods
- added usage of pylon machineguns
- added support for CDLC Prairie Fire Napalm bombs
- fix for CUP/RHS A-10 rocketpods
- bombrun optimization now hitting more in center
- now all available Planes with Bombs/Rockets/Missiles/Gunpods of all CDLCs, CUP, RHS should work

Update: 12. Mai um 5:37

- added option enable / disable actionmenuentry to save CAS planes
- added option Set CAS timeout
- added option Set CAS arrival time
- added option Set CAS planetype
- added option Set behaviour when no red smoke found
- added option Set CAS call mode (near caller / CAS mapMarker / near target red smoke / direct at red smoke)

Update: 9. Mai um 10:22

- minor fix for the mdhCASModNeededItemToCall option

Update: 9. Mai um 2:35

- Optimizations in code, targeting and target selection
- CAS strike can now be called on red smoke found 1000 meter around player
- CAS strike options can be switched in moddescription tab
- CAS debug mode available
- CAS actionmenu entry can now be turned off
- CAS can now be called in moddescription tab

Update: 6. Mai um 2:50

- CAS Plane now also use the mounted missiles instead of spawned ones, now only real mounted weapons on the plane are used
- added Modoptions in the Moddescription tab (minDistance for strike / select Voicelanguage / use mapmarker for strike )

Update: 5. Mai um 5:41

update 2025-05-05: CAS Plane can now be changed, see new Video for details

Update: 30. Apr. um 5:22

- minor fix

Update: 30. Apr. um 5:08