Arma 3
MDH CAS
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Mis à jour le : 2 nov. à 0h44

update 2025-11-02:
- you can now save 8 different planes per side instead of 3
- save plane Action is now hidden when the plane engine is on
- fix in mode near Cursortarget (did not work when Player was in a vehicle)
- fix in safeDistance (when AGM missiles are available, it will use those against ground vehicles instead of aborting the CAS strike)
- when using mode casMapMarker and no marker with "cas" in the name is found but the player's custom waypoint is active, then it will use this
- adjust the spawn distance under specific circumstances (AA target 4km, noAA target 3km, noAA and noAT target 2.5 km)

Mis à jour le : 2 sept. à 0h56

update 2025-09-02: optimization on timeout and arrivaltime

Mis à jour le : 22 aout à 0h30

update 2025-08-22: small fix with minDistance parameter

Mis à jour le : 20 aout à 6h18

small fix for only airtargets but plane has no AA Missiles

Mis à jour le : 20 aout à 2h42

update 2025-08-20:
- added support of AC-119 (S.O.G. Nickel Steel)
- added support of AA Missiles to attack enemy Airtargets
- changed mode BROKEN ARRWOW planes now come in faster
- added more Modoptions in the ModDescriptionTab

Mis à jour le : 27 juil. à 5h49

update 2025-07-27:
- added callMode Cursortarget direct
- rearranged callModes for better overview
- added callMode description in the ModDescription Tab
- added displayEventhandler for showing up MDH Mod Tab on map with ctrl + shift + H

Mis à jour le : 25 juil. à 0h52

update 2025-07-25:
- renamed callMode Cursortarget to near cursortarget for better clarification
- optimized callMode near cursortarget

Mis à jour le : 24 juil. à 10h28

- small fix in the new CursorTarget callMode

Mis à jour le : 24 juil. à 9h43

update 2025-07-24:
- changed localNameSpace vars to MissionNameSpace vars to secure function of Mod when saveGame and loadGame is used
- added callMode Cursortarget

Mis à jour le : 22 juin à 1h43

update 2025-06-22:
- increased BROKEN ARROW Mode CAS Plane interval time to 30 sec