DayZ
Zens Sleeping Mod
Näytetään 1–10 / 13
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Päivitys: 14.8. klo 0.13

Fixed compatibility with Namalsk Survival mod (and any other mods that add new player stats)

Päivitys: 28.7. klo 4.10

- Added inbuilt Community Online Tools admin compatibility

Päivitys: 27.7. klo 1.39

- Added stringtables to JSON config to make it easier to override text messages

Päivitys: 8.6. klo 19.35

- Fixed some nullpointer errors under certain circumstances
- Set MaximumSecsBuzzedByCombat to zero by default as it can be confusing for players not understanding why they can't sleep after getting attacked by zeds

Päivitys: 8.6. klo 4.11

- Fixed nullpointer in ZenSleep mod when sleeping in tents/modded objects

Päivitys: 4.6. klo 0.39

- Stopped server-side sleep effect manager initializing on Expansion AI (didn't really do anything anyway, is just redundant)

Päivitys: 2.6. klo 22.23

- Fixed crash log when player logs in and receives data before player object is ready to update sleep manager.

Päivitys: 30.5. klo 22.59

Fixed mod name meta cpp file.

Päivitys: 26.5. klo 18.54

- Made sure client-side effect handler only loads on controlled client-side player - probably was fine before and never experienced issues, just a precaution to decrease chance of issues with other mods/future vanilla changes etc

Päivitys: 26.5. klo 18.44

- Updated sleeping bags to be separate entities and increased their slope tolerance for being deployed on angles
- Config JSON structure has been updated, check your profiles folder for a backup of the old file to copy over old config to new file
- New types.xml entries are required for deployed bags - check "extras" folder for an example types.xml config