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You can add classnames to ZenSleepConfig.json in profiles under the 'BedObjects' section. Here's mine:
"BedObjects": [
"MediumTent",
"LargeTent",
"ZenSleepingBagDeployed_Base",
"ZenSleepingBagStatic_Base",
"Msp_SleepingBag_Green",
"Msp_SleepingBag_Blue",
"Msp_SleepingBag_LimeGreen",
"Msp_SleepingBag_Orange",
"Msp_SleepingBag_Purple",
"Msp_SleepingBag_Red",
"Msp_Mattress",
"rag_baseitems_sleepingbag_ckeckered_blue",
"rag_baseitems_sleepingbag_ckeckered_brown",
"rag_baseitems_sleepingbag_ckeckered_green",
"rag_baseitems_sleepingbag_ckeckered_grey",
"rag_baseitems_sleepingbag_ckeckered_pink",
"rag_baseitems_sleepingbag_ckeckered_red",
"rag_baseitems_sleepingbag_rag_edition",
"bl_pallet_bed_s",
"bl_pallet_bed_m",
"BBP_Bed"
]
It would be great if I could control my sleep by adding a specific item class name like sleep v1 mode!
It seems that it is not compatible with the class name at this time.
Sorry for the delay guys, it's hard to maintain compatibility across all of my mods with all the other mods out there. The vanilla game code does not appear to play nicely when multiple mods add new stats to the game (ie. frostbite + sleep fatigue etc). I found a workaround, should work with Namalsk Survival now.
Thanks Biggus for buying me a coffee and letting me know. Sweet dreams Namalsk survivors.