WARNO
[outdated] Spearhead Reforged [ Bundeswehr Update 2 New Reworks + 1 New Division ]
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Cập nhật: 16 Thg05 @ 9:33pm

Game Version = 150731
Mod Version = 0

Cập nhật: 10 Thg05 @ 9:00pm

Game Version = 150731
Mod Version = 0

Cập nhật: 10 Thg05 @ 10:39am

Game Version = 150731
Mod Version = 0

Cập nhật: 10 Thg05 @ 8:28am

Game Version = 150731
Mod Version = 0

Cập nhật: 10 Thg05 @ 7:01am

Game Version = 150731

Bug Fixes
- Improvements in Tigre textures, will work on the cockpit glass for future releases
- Fixed issues with pilot scale on Tigre and Mi28
- Fixed availability issue with Mi28

Cập nhật: 9 Thg05 @ 8:17pm

Game Version = 150731
Bug Fixes
- Removed old name token from CT from Desant. PULEMETCHIKI
- Fixed glass textures on Mi-28, F-4G, and Tigre. More to come on that with other models getting their glass appearance fixed as well.
- Applied a new color to the furniture on the L86A1, should be closer to the L85 now
- MGM-51 Shillelagh AP was accidentally set to 26, should have been 21, this was just a typo when setting up the script. Corrected in the script going forward.
- M8 AGS [LVII] had exceptional stealth, this was an error, has been corrected to mediocre in line with other recon tanks.
- T64BV Reco had good stealth, this is corrected to Mediocre in line with other tanks.

New Units
- Mi-28N - Loadout 2A42 30mm Autocannon, 16x Ataka ATGM, 10x S-13 Rockets - Currently in 27th Guards
- PAH Tiger Recon helicopter for West Germany. Loadouts Giat 30mm autocannon, 4x Stinger CS, 4x Hot-2, 22x SNEB rockets. 6 HP, normal stealth, very good optics. No forward deployment - Currently in 2nd PzG.

Weapon Changes
- 9M114F physical damage increased from 1.49 to 1.7. All infantry handheld anti inf launchers sat at 1.4, so felt this should be a bit higher. Will try to get to a value that works for future weapons like this, so we have a standard.

Full 82nd Airborne Changelog
- Removed AB Engineers and AB Engineers Flash
- Removed AB MP's
- Humvee Tow-2 reduced to 2 Cards of 6, max vet option is now Elite
- M551 ACAV reduced to 1 card of 6 but availability starts at Veteran now
- M551 TTS reduced to 1 card of 10, but availability starts at Veteran now, to keep this an attractive option with its ATGM (21AP)
- Removed M35 Supply
- Airborne Stingers reduced from 3 cards to 1
- Stingers increased from 1 to 3 cards
- UH60 Blackhawk Supply now brings 2 cards
- AB Fire Teams now have new transport options, AB Fire Team LAW and Dragon both come in M1025 Humvees in both M2 and Mk. 19 Flavors.

82nd New Units
- M8 AGS [LVII] - Recon Light tank, Regular Forward Deploy, AV 3/2/1/1, AP 20, Optics Good, Stealth Mediocre 140 points.
- M8 AGS [LVIII] - In the tank tab, with a NERA armor package, AV 7/4/1/1 w/ERA Trait, AP 20, Optics Mediocre, Stealth Bad 165 points.
- M1038 Supply Humvee for 82nd. Forward Deploy, 600 supply, 10 per card. 30 points - For Comparison VDV UAZ 469 Supply is 20 points, 300 Supply and 20 per card. I may just end up lining up the supply and price for both units.
- AB AT TEAM [Dragon III] - 4 men: 4x M16, 1x M47 Dragon III(24 AP Tandem, 1550 Range) Dragon III is also about 35% faster than Dragon II, same accuracy. Removed SAW to make it feel more like an ad hoc team and less like a regular half squad
- AB Assault Engineers - 10 men: 10x M16, 5 x AT-4 AST (Anti Structure), 5 x Satchel Charges
- AB Pathfinders - SF Recon Squad - 8 Men 2x M16 ACOG, 2x Colt 727, 2x Colt727/M203, 1x M21, 1xM240, AT4HP - 85 points. This is the template for SF going forward I think. I like the SF to have a loadout that is jack of all trades, and can handle any immediate threat in front of them. So expect this for new SF units going forward, very heavily armed.

Cập nhật: 6 Thg05 @ 9:37pm

Game Version = 150731
Mod Version = 0

Cập nhật: 6 Thg05 @ 7:25am

Game Version = 150731

@everyone Uploading this because it includes a crash fix for the BMP-3 Recon

**Gameplay Changes**
- Reduced artillery aimtime bonus from their vet curve - Rookie - None, Trained - 5%, Veteran - 10%, Elite - 15%. Was 15%, 25%, 35%. Should make artillery a bit less immediately responsive as it was intended to be.

**Bug Fixes**
- Fixed Copperheads Nametoken
- M109 [COPPERHEAD] now right after Base M109A2 in the armory
- M8 AGS Recon now has its recon icon on the unit card
- Optics fixed to mediocre on FV432 SCAT and WOMBAT
- Removed all 'Radio' icons from UI cards, this was a holdover
- Fixed Crash with BMP-3 recon that occured when it was destroyed

**27th Motor Rifle New Units**
- 2S3M1 [KRASNOPOL]

Cập nhật: 4 Thg05 @ 9:55am

Game Version = 150731
Mod Version = 0

Cập nhật: 3 Thg05 @ 10:08am

Game Version = 150731

Changes to 6 Ind. Motostrelki Brigade
Removed all T-55's
Removed all Zis AT Guns
Removed all DDR infantry except Luftsturmjagers
New transport selection for Luftsturmjager - Mi-8TV and Mi-24D LSTR
Added 1 card of a Konkur-M AT team (Replaced DDR Fagot AT team)
Removed Kraz Supply Truck, extra card of Mi-26 added in its place
Cards of Sov Ural Supply Truck increased from 2 -> 3
Sov Mot. Radz replaces DDR Heavy Scouts, available transports BMP-1P Reco and Mi-8MTV
Soviet Konkurs Team now has 2 cards available
BRM-1 now has 2 cards available
Added a Card of BRDM-2 CMD
Added 1 card of 3 Mi-24V [AT]
2S1 From 2 -> 3 Cards at 6 per card
Removed Volkspolitzei units

New Units for 6 Ind. Motostrelki Brigade
Luftsturmjager Aufkl. - 6 men - 6x STG-942, 1x Strela-3, 1x RPG-29 w/ AP and HE Ammo
Object 640 - Prototype soviet tank
Saperi [TBG-7V] - Replaces Saperi RPO with Thermobaric RPG-7, new model for the RPG included
Motostrelki [OG-7V] - Standard motostrelki squad but they pack HE-Frag ammo for their RPG.
MTLB Shturm-S [9M114F] - Thermobaric Variant of the 9M114, great for supporting infantry assaults into towns. Stats the same as the standard 9M114 as far as range and accuracy
Su-25 [HE2] - New model for the Su-25 with 30 FAB-100
T-64BV Radz - Reco T64BV, Regular Gun ammo load, only 2 ammo for Agona, Mediocre Stealth, Good Optics

Changes for 3rd AD
M109A2 [COPPERHEAD] went from 210 -> 260 points, just on oversight when creating the unit, 1 card ->2, but at 1 per card.
M1 Abrams ACAV now has standard forward Deploy, Availability reduced to 4 per card (Like T64BV Reco), Vet starts at regular
Removed MP Units
Fire Team CMD now has 2 cards available, same units per card, now also has the Humvee with M2 as a transport option, replacing base unarmed Humvee
Fire Team [M24] number of cards went from 4 ->2 at 6 per card (was 8)
Fire Team [AT4HP] number of cards went from 4 ->3 at 8 per card
Fire Team [MMG] number of cards went from 4 ->2 at 6 per card (was 8)
Vet. Fire Team price went from 50 -> 60 points. 4 -> 2 Cards, availability the same. Opened up the possibility to bring them in at Elite.
All Fire Teams have had M1038 Humvee Removed as a transport option.
Removed Truck transports from Engineers - Engineer Squads Now come in M113A3
Engineers [Dragon] Removed from the deck
Deck now has 2 cards of M109A2

New Weapon Models
RPG-TPG-7V

New Weapons
RPG-OG-7V HE-Frag - New UI icon
9k115 Metis - Base model, that after some stat changes to the original, wasn't represented. This has a 1250m range and 19AP HEAT Warhead.
The 9K115-M has 1550m range, like Dragon III, 24AP and is tandem

Model Changes
New Textures for Object 640 and EPC Leclerc, courtesy of @Mr.Apsylone

Weapon Changes
Dragon 3 to 24 AP, pen was supposedly between 800-900 like Metis-M, makes sense to line them up like the base models of each missile. Ranges is the same at 1550.
Fixed Metis-M Having the Tandem icon, and not the actual Tandem effect applied to the missile.
All Manpads had aimtime increased from 2.8 seconds -> 3.4 seconds, reload time reduced from 12 seconds -> 10 Seconds

Unit Changes
EPC Leclerc renamed Leclerc MSC, apparently this was a more proper name for it.
BMP-3 priced reduced from 100 -> 85 Pts - In line with M2A2