WARNO
[outdated] Spearhead Reforged [ Bundeswehr Update 2 New Reworks + 1 New Division ]
40 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 23 Haz @ 18:05
Güncelleyen: Seargeant Hulka

Game Version = 158113
Mod Version = 0

Güncelleme: 22 Haz @ 9:39
Güncelleyen: Seargeant Hulka

Game Version = 158113
Mod Version = 0

Fixed Crash with Rangers (Javelin)

Güncelleme: 20 Haz @ 23:06
Güncelleyen: Seargeant Hulka

Game Version = 158113
Mod Version = 0

Updated to Game version 158113

Güncelleme: 14 Haz @ 19:30
Güncelleyen: Seargeant Hulka

Game Version = 150731
Mod Version = 0

- Fixed a Crash involving Panzeraufklarer in the 5th Panzer Div.

Güncelleme: 14 Haz @ 14:54
Güncelleyen: Seargeant Hulka

Game Version = 150731
Mod Version = 0

Bug Fixes
- Fixed Showroom Model for Saperi [TBG-7V], this units wasn't showing weapons properly in showroom.
- Fixed Issue with W50 LA/A Supply truck being able to load infantry but not unload them. It will no longer allow loading of infantry.
- Fixed Bug with supply cost on LeClerc MSC, supply now reflects the whole salvo of the autoloader and not each round.
- Fixed Issue with Light Rifles [Viper] Having the wrong name
- Fixed Issue with the Icons of UAZ 469 Snab. having the para button texture in the armory and purchase menu. This is a vanilla bug, so i just gave the non para version the transport UAZ 469 button texture for now
- M8 AGS LvIII now has 11 HP, like all other tanks with ERA armor
- Fixed Issues with M1025 Humvee AGL, non recon variant having recon optics, as well as adjusting its displayed road speed to be the same as other humvees
- Improvements to the Leclerc MSC textures

Güncelleme: 14 Haz @ 13:14
Güncelleyen: Seargeant Hulka

Game Version = 150731
Mod Version = 0

Güncelleme: 7 Haz @ 7:10
Güncelleyen: Seargeant Hulka

Game Version = 150731


Gameplay Changes
- New Model for Challenger 2
- Reduced Napalm Damage vs Armor by 70%, it shouldn't destroy armor at all, but should be able to deal suppression and make them retreat. Now there is only minor damage dealt by napalm, but its not instant death for tanks and other armored vehicles

Bug Fixes
- Fixed the Rotors on the Mi-28 rotating right on top of the fuselage
- RPO-A now has the thermobaric trait as well as the proper damage family
- Added missing button textures for Object 640, Tiger, and Mi-28N, Challenger 2

UK 1st Armored Division
- Challenger 2 reduced to 2 cards of 2(Was 3) Vet Starts at Experienced(Previously was called Trained) and tops out at Veteran
- Challenger 2 AP range reduced to 2450, it was confusing to players that the AP could fire at 2750, but the HE was only 2450, as this isn't able to be stated on the unit card
- Spartan ZB289 [OBS]- added. Recon vehicle with an Observation Partie On Board, has priority on a battery of M107 175mm guns
- Base Spartan ZB289 removed
- RMP Removed,
- Challenger 1 Mk.1 now has higher vet, Cards and availability remain the same, but All cards start at Veteran, can be brought in at Crack.,
- Challenger 1 Mk.3 now has higher vet, cards and availability remain the same. all cards start at Experienced.,
- M109A2's removed,
- Added 2 Cards of 6 Abbot SP Art,
- Paratroopers removed from deck, the home for them to be named later,
- Veteran Armored Rifles now only come in Warrior Transports without milans.,
- Veteran Armored Rifles vet now starts at Experienced,
- Chieftain Mk.9 Removed, no cheap spam options should be available for this deck.,
- Scimitars and Scorpions are both 2 cards of 6 now (was 4), both have vet that starts at Experienced. Armored recon should be a stronger point of this deck.,
- Removed the Ferret, decks recon should be good but on the pricier side,
- Striker Removed - Primary AT in this deck is its tanks and Vet. Armored Rifles. The Swingfire Remains.,
- Veteran Pioneers replace the other 2 Pioneers units, which were removed. New units has 8 men, 6x L85, 2 L86, Carl G w/ HE Rounds, and Satchel Charges. Transport options are FV432 SCAT and WOMBAT.,
- Pioneer CMD had FV432 Replaced with FV432 SCAT.,
- Gun Group loses access to the Warrior line of transports.,
- Scouts [LAW80] lose access to the Lynx AH1, now have the options of the Landrover and Spartan,
- Scouts now come 8 per card,
- Sniper team now has access to the Lynx AH7 SNEB,
- Added 1 card of Rifles [L9A1 Mortar], a rifles squad with the 51mm light mortar. A very distinctive weapon for the British. Mortars are not powerful, but they can offer a quick smoke screen in a pinch.

Güncelleme: 5 Haz @ 21:17
Güncelleyen: Seargeant Hulka

Game Version = 150731
Mod Version = 0

Güncelleme: 22 May @ 19:02
Güncelleyen: Seargeant Hulka

Game Version = 150731
Mod Version = 0

Güncelleme: 19 May @ 21:40
Güncelleyen: Seargeant Hulka

Game Version = 150731
Bug Fixes
Funkstorer SPR now has its Recon icon on its unit card, and standard forwad deploy,
TPz 1A1 FnkStPz [SIGINT] now has its Recon icon on its unit card, and standard forward deploy,
M-16 ACOG renamed M16 ACOG,
Motschutzen [RPG27] Renamed Motschutzen [RPG-27], to be consistent,
Fixed M8 AGS He canon, firing like an autocanon,
Corrected W50 LA/A Supply trucks icon,

US 101 Airborne
Gamma Goat Supply now has option to use Chinook as a transport,

US 82nd Airborne
M1035 Humvee Supply renamed AB M1035 Humvee Supply,

11 ACR
M3A1 Bradley Removed,
Cav Scouts now come in M1025 humvess [AGL] or M3A1 Bradley,
Cav Scouts Dragon now come in M1025 Humvee [M2] or M3A1 Bradley,

4MSD
-New Cost Matrix for the division - changes to deck slot costs, and quantity.

Tank Slots, 8->6, no cost change,
Heli Slots from 7->4.,
Kub Taken from 2 Cards -> 1,
Strela-10M Removed - this will be only for 7th and 9th Panzer,
Igla team went from 9->6 Per card,
Strela Team went from 12->9 per card,
4 MSD Loses the MTLB Tundscha SP mortar,
MotSchutzen SPW from 3->2 Cards,
MotSchutzen S.MG now only come in BTR's, no access BMP's,
PanzerJager now only coming in BMP-1's, no access to wheeled transports,


11MSD
Changed to make this divisions infantry tab a little more expensive than 4 MSD due to its IFVs, and limit the amount of tanks it could field to make it feel more like and infantry deck, and to incentivize using its more advanced recon units. Also wanted to slow this deck down and feel more mechanized, with a higher proportion of its infantry coming in BMPs rather than BTR's.,

2nd AA Slot went from 1->2 points,
2nd Arty slot from 1->2 points,
7th and 8th infantry slots went from 1->2 points,
3rd slot of the log tab reduced from 2->1 point,
Tank slots available from 8->5, 3rd slot of tank tab from 1->2 points,
5th Slot of Plane Tab from 3->2 Points,
4th Slot of Recon tab from 2->1 Points, 5th and 6th slots from 3->2 Points,

OSA-AKM - 2 Cards -> 1 Card,
Igla - 9 per card -> 6 per Card availabilty change, still 2 cards,
Strela team - 12 per card -> 9 per card, still 1 card,
MotSchutzen SPW - 3 cards ->1 card,
MotSchutzen SPz - 2 cards -> 3 cards,
MotSchutzen Metis - 9 ->6 availability reduction,
Aufklarer - 1 Card -> 2 Cards,
Tunguska - 4 per card -> 3 Per Card,