RimWorld

RimWorld

VPE - Voidweaver
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Update: 25 Sep @ 9:52pm

New Void Submap (Endless Void Survival):

Void Spire:

A large tower of void metal containing a Void node, this location is where your equipment will matter most within the Void.

Spire Mechanics:

The Spire acts as a neverending source of precious resources and equipment, though you will have to fight waves of enemies between each Void shard manifestations to have a chance of obtaining these rewards.

Exits will be blocked once a wave starts, you will have 10 seconds to get everyone inside of the arena.

A new wave will begin once every Void shards have been destroyed.

Exiting the Void Spire will cause the pocket map to close (so that you can refresh the arena) take the loot you wish to keep before leaving.

How does it scale?

The Void node within the Spire will summon entities depending on the amount of player controlled pawns within the arena for exact numbers see below:

Easy Mode = 1-4 Pawns: 2 Entities per player.

Normal Mode = 5-7 Pawns: 2 Entities per player, stronger variants.

Hard Mode = 8+ Pawns: 1 Dreadmeld per 8 pawns, 1 Entity per player pawns below 8. A psychic nullifier will appear in the arena, psycasts will be locked out until you either destroy it or move out of its radius.[/spoiler}

Loot:
The loot pool has been changed for the Spire, "fodder" items such as books, maps, gravlite panels and such have been removed so only important items remain.

Better rewards have been added in the loot pool of the Spire, such as:

- Uranium
- Eltex
- Revenant Spine
- Gravcore
- Persona Core

Void Storm is active within the Spire, you most likely won't have the time to come back intact.

Player controlled entities do not count toward the difficulty increase.

Update: 21 Sep @ 9:29am

[Auto-generated text]: Update on 9/21/2025 6:29:05 PM.

Update: 21 Sep @ 1:24am

[Auto-generated text]: Update on 9/21/2025 10:24:40 AM.

Update: 21 Sep @ 12:49am

New Psycast:

T11:

Void Portal:
Tear open a rift between the Void and our realm, allowing you to enter this forbidden dimension to claim high-value rewards. Those who linger inside will be at risk of losing their humanity, which may prove useful in this cursed plane of existence. /!\Warning/!\ High concentrations of powerful entities await you on the other side.

New Pocket Map (High-Risk Combat Expedition):

The Void:

A realm where terrible creatures reside, these entities will be harder to deal with than the ones encountered in the overworld.

Void Mechanic:

Void Storm:

Void Storm is a condition that afflicts non-inhumanized pawns, it will inflict them with the "Losing Humanity" hediff which will inhumanize them should the condition reach 100%, may include side effects which won't be disclosed here.

Void Storm will grant stats increase for both entities and Inhumanized pawns.

Void shards are obsidian-like growths found inside the Void, these shards can be broken to obtain various items, including but not limited to:

- Psychic Emanators
- Archotech Prosthetics
- Luciferium
- Archite Capsules
- Unique Weapons

Several advanced entities will be present within the Void, it is recommended to prepare for the worst.

Notice: 1.5 Won't be updated any further.

Update: 22 Jul @ 2:44pm

[Auto-generated text]: Update on 7/22/2025 11:44:35 PM.

Update: 22 Jul @ 2:40pm

[Auto-generated text]: Update on 7/22/2025 11:40:35 PM.

Update: 20 Jul @ 7:59pm

[Auto-generated text]: Update on 7/21/2025 4:59:32 AM.

Update: 16 Jul @ 9:27am

[Auto-generated text]: Update on 7/16/2025 6:27:38 PM.

Update: 12 Jul @ 4:40am

Added Vacuum resistance to the metalhorror and revenant as they are my custom defs.

Update: 3 Jul @ 4:16am

[Auto-generated text]: Update on 7/3/2025 1:16:12 PM.