RimWorld

RimWorld

Automatic Work Assignment
Showing 31-40 of 49 entries
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Update: 27 Jun @ 7:21am

[Auto-generated text]: Update on 6/27/2025 4:21:26 PM.

Update: 21 Jun @ 3:07pm

[Auto-generated text]: Update on 6/22/2025 12:07:37 AM.

* Removed leftover debug logs I forgot to remove.

Update: 21 Jun @ 2:36pm

[Auto-generated text]: Update on 6/21/2025 11:36:53 PM.

* Added support for Compositable Loadouts
* Added ideo role pawn condition
* Added ideo role pawn assign task
* Fixed pawns in cryptosleep being included for work assignment
* Fixed pawns stopping current work when assignments were resolved.

This will, barring any bug fixes, be the last update for the 1.5 version of this mod. The next major update will be 1.6 support, and any further new features will be 1.6+ only.

Update: 3 Jun @ 11:13am

[Auto-generated text]: Update on 6/3/2025 8:13:45 PM.

Update: 3 Jun @ 11:11am

[Auto-generated text]: Update on 6/3/2025 8:11:05 PM.

Update: 24 May @ 5:13am

[Auto-generated text]: Update on 5/24/2025 2:13:38 PM.

* Added localization support
* Added "Any pawn" condition, used to check if any of your working pawns meets a given condition.
* Added "Set carried medicine" on-assignment task.
** This is disabled if you're using Combat Extended, due to incompatibility.

Update: 17 May @ 1:09am

[Auto-generated text]: Update on 5/17/2025 10:09:34 AM.

* Added is guest pawn condition
* Added is mutant pawn condition. Mutants are pawns such as ghouls.
* Changed stat pawn fitness selection to only show stats for pawns.
* Changed on assign task list to allow reordering of tasks.

Update: 16 May @ 2:23pm

[Auto-generated text]: Update on 5/16/2025 11:23:39 PM.

* Added passion level pawn fitness - Returns passion level for relavant work skills.
* Added ordering pawn fitness - Returns ordering of pawn when sorting by fitness.
* Added fitness in range condition - Used to check if a fitness value is within a given range.
* Added set schedule on assignment task
* Added conditional on assignment task - Only performs the task if the condition is met.
* Improved compare fitness condition UI.
* Changed pawn passion count description to improve clarity.

Update: 4 May @ 2:39am

[Auto-generated text]: Update on 5/4/2025 11:39:04 AM.

* Hotfixed recent passion changes excluding minor passions. Don't dev without your glasses, kids.
* "Fixed" incompatability between recent passion changes and the Performance Optimizer mod, by disabling learning rate optimization. Hopefully this is only a temporary fix.

Update: 4 May @ 1:37am

[Auto-generated text]: Update on 5/4/2025 10:37:02 AM.

* Improved "has passions" conditions handling of modded passions. Most notably, it no longer considers Vanilla Skills Expanded "apathy" a passion.
* Added "has expertise" passion for Vanilla Skills Expanded.
* Fixed "set loadout" loadouts not persisting across saves.
* Fixed "Excluded pawns" window failing to render if previously excluded pawns had been removed from the save.