Starbound

Starbound

Rayman Species
Viser 1-4 af 4 forekomster
Opdatering: 21. okt. kl. 11:27

1.5 update! View the full changelog here https://community.playstarbound.com/resources/rayman-species.6336/update?update=30807

Notable changes:

- Made Weapons Maker actually craftable. I'm sorry if anyone got affected by this
- New items craftable at Objects Maker: Glade Defense Turret, Livid Coffin Bed, Livid Coffin Closet, Palms Hammock, Plum Juice Barrel, Piranha Sign, Level End Sign
- Redid the sprites for several ship objects

- New items craftable at Clothes Maker: Overalls sets for all three species, Raypants for Raypeople
- Added Grolgoth Mech Body to Weapons Maker (T6, 3 max energy and 5 defense)
- Ed's Shirt, Ed's Shoes, Cool Poncho are now dyeable

- Revamped the filenames spreadsheet. The visuals are better and it now lists the crafting recipes for each item
- Various fixes

Opdatering: 1. sep. kl. 8:52

1.4 update! View the full changelog here https://community.playstarbound.com/resources/rayman-species.6336/update?update=30793

Notable changes:

Let me know if weapons need to be rebalanced!!! Most of them are T4 (craftable for durasteel and such) but upgradeable.

- Added Weapons Maker, a new crafting station available at the Inventor's Table. You can use it to craft the following items:
Just Slapping (one-handed melee weapon, added in 1.2, finally implemented; attack range has been increased)
Energy Ball (T6, two-handed, chargeable bouncy shot built off of the Dragonhead Pistol)
Moskito Gun (two-handed, shoots bouncy projectiles, not chargeable but more spammable than the previous one)
Ed's Stick (similar to Durasteel Broadsword but with Pogo Sword)
Reflux's Staff (T6, similar to Ferozium and Kluex Staff)
Steampunk Mech Body (same stats as the Cyclops and Nightwinder mech bodies)
All parasols (moved from Objects Maker)

- Added Wizardly, GlobTeen, Ray sets (for Teensies) and Joe, Ed sets (for Raypeople) to Clothes Maker
- Added Wizard and Wild Fungus sets, Mushroom Hat, Mech Pilot Helmet to Clothes Converter

- Added Teensy Temple Light (cyan, magenta and yellow)

- Completely redid the Murfy SAIL sprites, fixed dialogue
- Finished all remaining ship sprites; updated the T8 one. Might update the tree in T5 to T7 at some point

- Added 32 new namegen names

Opdatering: 7. juli kl. 10:46

1.3 update! View the full changelog here: https://community.playstarbound.com/resources/rayman-species.6336/update?update=30756

Notable changes:

- Added Party Hat, Smart Bow, Teensy Hat Thing (one hat per species), Rabbid Camouflage and Rabbid Pretense sets (for Globoxes and Teensies respectively) to Clothes Maker
- Rabbid Disguise set (for Raypeople) is now dyeable, dyes for Glowing Eyes for both Raypeople and Globoxes have also been adjusted. Note that this might mess with existing copies of all these items, make sure to make new ones if so (or try to apply a dye if that would fix it)

- Added Livid Dead Lamp, Livid Flower Pot, Livid City Sign, Livid Fairy Lights, Livid Flower Coffin, Teensy Fountain to Objects Maker. Most of these have a lividdead tag I might make a tenant for at some point
- Added Teensy Temple Teleporter to Objects Maker, with the same cost as the 2-Stop Teleshop teleporters

- Parasol (vanilla item, unused in final; you can glide with it), plus some functionally-identical visual variants (Bubble Dreamer's Parasol, 3 variants of Cocktail Parasol) are now craftable by all three species with 10 Durasteel Bars and 10 Synthetic Material, temporarily available at Objects Maker before I move them to a new crafting station

- Added 5 colors (for primary and secondary each) for Globoxes, now they have 55 (for both primary and secondary) total. They include a brighter red, darker pink/purple, light bluish purple, bright greenish cyan, and reddish orange

- Added more NPC dialogue
- Added descriptions for 172 objects

- Added support for FutaraDragon Pixel Full Bright Shader ( https://gtm.steamproxy.vip/workshop/filedetails/?id=2422986190 ). Walking shells will now have fullbright flames with this mod installed, and Glowing Eyes (both Raypeople and Globoxes) will actually glow

Opdatering: 14. apr. kl. 12:39