Crusader Kings II

Crusader Kings II

Auto Build
Hiển thị 1-10 trong 38 mục
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Cập nhật: 10 Thg09, 2022 @ 9:27am

Updated for latest patch - should be functional again.

Cập nhật: 16 Thg03, 2021 @ 7:10pm

Cập nhật: 20 Thg11, 2019 @ 12:21am

Second time is the charm. Now the custom_tooltip/turkish thing is fixed. Probably.

Cập nhật: 19 Thg11, 2019 @ 8:26pm

Added a fix (I think) for potential blocks with custom_tooltips getting left in and confusing things when used in a different context (such as location) where they make no sense.

In practical terms, this made things like Turkish rulers not build riding grounds.

Cập nhật: 26 Thg07, 2019 @ 6:11pm

Added checks to avoid trying to build buildings that are replaced by other buildings (such as stables in the case of Egyptian culture, for instance)

Cập nhật: 7 Thg07, 2019 @ 1:28pm

Updated for 3.2.

Cập nhật: 20 Thg04, 2019 @ 8:51pm

Cập nhật: 20 Thg04, 2019 @ 8:51pm

Cập nhật: 13 Thg01, 2019 @ 10:39pm

Forgot to turn off some debug statements (e.g. log = "") that aren't necessary and just serve to make the mod bigger and probably slow things down a bit.

Cập nhật: 13 Thg01, 2019 @ 10:33pm

Fixed issues with discounts. It's now possible to reduce the build time and build cost to 1, provided you can stack modifiers sufficiently. In Vanilla this is challenging; in some mods (i.e. ModDB versions) it was easier.