tModLoader

tModLoader

WHummus' Calamity/Thorium Balancing
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Update: 8 Jul @ 6:17pm

Version 1.1.8.1 has been published to Stable tModLoader v2025.5

- Nerfed the damage of the shurikens from the Gel Glove stealth strike to now deal 75% damage instead of full and fixed an issue where shurikens could fire while the weapon was still charging

Update: 8 Jul @ 11:58am

Version 1.1.8 has been published to Stable tModLoader v2025.5

- Added a stealth strike to the Gel Glove (Exhaustion removal is W.I.P)
- Made a few fixes that allows for Bard projectiles of this mod to be correctly assigned as their correct instrument types
- A buff to the Radio Mic
- A small nerf to the Elysian Song

Update: 7 Jul @ 1:08pm

Version 1.1.7 has been published to Stable tModLoader v2025.5

- Reworked the Radio Mic from the Ragnarok Mod

Update: 7 Jul @ 11:13am

Version 1.1.6 has been published to Stable tModLoader v2025.5

- Buffs to the Cherubim Omega, Disaster and Symphonic Fabrications
- A nerf to the Wulfrum Megaphone
- Updated the Auric Damru attack visuals to match the hitbox and added another visual explosion to the Auric bomb

Update: 4 Jul @ 3:56pm

Version 1.1.5 has been published to Stable tModLoader v2025.5

- Changed Blood Cell recipes to require base Anvil instead of Mythril/Orichalcum Anvil to keep them Pre-Mech for the Calamity ore rework
- Nerfed the new Thrombosis' damage 46-40
- Nerfed the new Chromatic Fury's damage 42-30
- Buffed the shot speed of the re-introduced Frost Pelter 10-20
- With the removal of the Gamma Fury, Nuclear Fury now uses the Razorblade Typhoon in it's recipe once more
- Removed Shot speed changes from Radiant Maces since they have been reworked with a new animation
- Nerfed the Energy Storm Bolters damage from 34-26 in alignment with attack speed and homing buffs
- Removed all buffs for the Hallowed Staff as the projectiles now deal damage the way they are meant to
- Removing redundant buffs to the Energy Projector
- Reduced the damage of Dragon's Breath from 50-25 as it now hits twice as often
- In line with the new rework, Cobalt staff has had it's damage reduced 80-40 and attack speed reduced 6-8
- Reduced Mythril Staff's damage 86-56 as it now fires more pellets
- Increased Inferno Staff damage 30-45 to counteract the hit rate nerf
Ported from Infernal Eclipse of Ragnarok
- Changed Tooth progression to now include Hemogoblin Shark Tooth Necklace instead of the removed Dragon Tooth Necklace

Update: 3 Jul @ 1:20pm

Version 1.1.4.1 has been published to Stable tModLoader v2025.5

- Fixed a bug that prevented Grappling Hooks and other projectiles working at all

Update: 3 Jul @ 11:30am

Version 1.1.4 has been published to Stable tModLoader v2025.5

- Reworked the Calamity Bell from the Ragnarok Mod
- Buffs to the Energy Projector
- Nerfs to the Shade Kusarigama and Terra Scythe

Update: 30 Jun @ 11:45am

Version 1.1.3.1 has been published to Stable tModLoader v2025.4

- Fixed the Fargo's compatibility in the Rogue accessory merge to no longer hard require Community Souls in addition to Calamity Souls DLC to function, though it is still heavily recommended

Update: 28 Jun @ 11:26am

Version 1.1.3 has been published to Stable tModLoader v2025.4

- Fixed Stealth strikes from non-Calamity weapons not using effects from certain accessories like the Scuttlers Jewel
- With Community Souls Expansion enabled, changed the name of Guide to Expert Throwing: Final Volume to Rogue 101: Final Volume
Ported from Infernal Eclipse of Ragnarok
- Updates to the Rogue crafting tree merge (Which now extends to Fargo's and CSE upgrades too)
- Rebalancing of the Terra Knife stealth strike
- Added a cooldown and reduced damage to the Shinobi sigil
- Shadow Dance technique point cost increased from 2 to 4
- Changed the Shuriken to Rogue from Ranged damage

Update: 26 Jun @ 7:37pm

Version 1.1.2.1 has been published to Stable tModLoader v2025.4

- Increased the cooldown of the executioner's contract line once again, now 2 seconds instead of 1