Crystal Project

Crystal Project

Eeveelutions Classes
Showing 21-30 of 51 entries
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Update: 5 Apr @ 10:50pm

Changed all Eeveelution weapon animations to be lower.

Update: 5 Apr @ 10:41pm

Fixed Grassy Terrain and nerfed Leafeon's attacks slightly to account for crit.

Update: 5 Apr @ 8:31pm

Rebalanced Paralysis: Removed ResetTurn, Slow 10%->15%, Evade -25%->-30%
Added ResetTT to Zap Cannon and Buzzy Buzz from the old Paralyze

Update: 5 Apr @ 6:59pm

Added new passives: Fairy Aura, Aroma Veil, Magician, Effect Spore, Sacred Ash.
Added new abilities: Tri Attack, Aqua Ring
Nerfed Paralysis 20%->10% slow

Update: 4 Apr @ 8:50pm

Updated Eevee's walking model, updated the border of all models to be slightly lighter to fit with other sprites. Nerfed STAB 20%->15%, nerfed stats by 1 point (barely noticeable)

Update: 4 Apr @ 10:40am

Actually added Grassy Terrain to buff Grass moves

Update: 4 Apr @ 10:38am

Eevee can now wear Medium Armor (no heavy though, Eevee's too small for that). Leafeon Skill Nerfs but made Grassy Terrain apply damage buff to Grass moves. Fixed Wish to cast if user dies.

Update: 2 Apr @ 7:59am

Changed Ice debuff to Frostbite from Legends Arceus (DoT and lower magical attack), buffed Weather Ball slightly by adding 50/50 mind/spi scaling on normal spi spells, nerfed Aurora Veil slightly

Update: 26 Mar @ 8:40pm

Minor CT Nerfs

Update: 26 Mar @ 7:53pm

Fixed Aurora Veil to actually reduce damage taken once by 50% and added Cooldown to it so it can't be spammed.