Crystal Project

Crystal Project

Eeveelutions Classes
Viser 1–10 av 51 bidrag
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Oppdatering: 5. okt. @ 8.36

Nerfs to add phase of Optional fight

Oppdatering: 15. mai @ 22.46

Small nerfs to Leaf Blade, X Scissor, Poison Tail, and Buzzy Buzz.

Oppdatering: 15. apr. @ 13.13

Changed Superboss fight to require level 60 to better suggest it is a very endgame boss.

Oppdatering: 15. apr. @ 10.20

Reverted Swift back to what its supposed to be.

Oppdatering: 14. apr. @ 23.19

Fixed music in refight of Superboss.
Superboss now automatically gets next turn when critical HP once to make skipping Phase 3 much less feasible.

Oppdatering: 14. apr. @ 23.01

Number of adjustments to Superbosses AI to make the final phase slightly more consistent and less RNG dependent on how difficult it is.

Oppdatering: 14. apr. @ 22.30

Fixed Baddy Bad to be once per fight.

Oppdatering: 14. apr. @ 21.56

Removed Interrupt from Zap Cannon

Oppdatering: 14. apr. @ 21.35

Fixed issue with Superboss refight dialogue.
Fixed edge case with Superboss AI.
Nerfed Bubbly Heal potency.

Oppdatering: 12. apr. @ 23.36

Additional changes to Phase 3 to slightly increase difficulty of dps check.