Crystal Project

Crystal Project

Eeveelutions Classes
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更新:4月12日 @ 23時25分
更新者:Karma

Adjusted Phase 3 of Superbosses AI to be more lenient but also act faster initially

更新:4月12日 @ 21時13分
更新者:Karma

Buffed Phase 3 of Superboss fight a bit, correct set the flag for defeating the boss so it doesn't repeat.

更新:4月12日 @ 19時14分
更新者:Karma

Clarified a bit more that this is designed to be a very endgame fight.

更新:4月12日 @ 19時11分
更新者:Karma

Nerfed Superbosses' stats and AI slightly.

更新:4月12日 @ 17時49分
更新者:Karma

Updated Superbosses AI to make absorb tanking slightly harder.

更新:4月11日 @ 23時59分
更新者:Karma

Released new Superboss fight. Talk to Eevee in Capital Courtyard after reaching at least level 58 or beating one of the Depths bosses.

Nerfed all Magic Ultimates by 50 base power, changed Leaf Blade and Night Slash to no longer provide Crit Damage but increased Crit Chance bonus from 20% to 30%.

Lowered Leafeon and Sylveon's passives to 40%

A large number of other small rebalances to skills.

更新:4月9日 @ 21時41分
更新者:Karma

Added Rapier to Leafeon, Katana to Umbreon.
Nerfed Zap Cannon to provide temporary Interrupt Immunity so it cannot be chained
Fixed Eevee's Buzzy Buzz to provide Interrupt

更新:4月8日 @ 23時07分
更新者:Karma

Added Class Armors and a few minor ability adjustments

更新:4月7日 @ 23時38分
更新者:Karma

Fixed Rest

更新:4月7日 @ 7時29分
更新者:Karma

Bouncy Bubble no longer removes debuffs but instead revives party. Fixed Proving Grounds Flareon NPC to give the right skill on mastering class. Crunch deals less damage but applies Power Down.