Garry's Mod

Garry's Mod

[LVS] Battlefleet Neoclassic - Pilotable Warhammer 40,000 Spaceships - Imperial Cruisers Update!
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Update: 8 Mar @ 6:03am

- Implemented All Ahead Full order. Every ship now has a 'boost' weapon that can be fired to greatly increase speed at the cost of reduced maneuverability.
- Engine effects now scale with throttle.
- Implemented ramming logic. Now colliding ships deal damage to each other based on their relative velocity, complete with SFX.
- Implemented Auto-Repair logic: damaged ships now slowly regenerate armor in small increments.
- Torpedo rework: launchers now have a muzzle effect to them, and torpedoes have received a visual/sound overhaul too. Ships now react to torpedoes locking on them.
- Macrocannon rework: new muzzle flash and impact SFX/VFX.
- Void shield rework: shield is a bubble now.
- Major balancing changes: reduced velocity of all ships, increased weapon battery efficiency.

Update: 8 Mar @ 5:59am

- Minor fixes and updates.

Update: 7 Mar @ 1:16am

- Minor fixes of planetary textures.
- Re-added muzzle flash effect for macrocannons.
- Fixed the depedency on WK libraries. Yes, another one.

Update: 6 Mar @ 7:34am

- Fixed multiple errors with sounds and controls. Now the ships can actually move.

Update: 6 Mar @ 6:35am

- Fixed the error with ship spawning. Now everything works as intended and they do actually spawn.

Update: 6 Mar @ 5:57am

- Removed unwanted reliance on WK Code Core effects
- Updated addon icon

Update: 5 Mar @ 2:32pm

- Initial upload