AI Roguelite

AI Roguelite

Reactive Realms v1.51.1
Showing 41-50 of 178 entries
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Update: 7 Sep @ 5:23am

1.39.1

- small fixes to enhance vehicle transitions

Update: 7 Sep @ 4:34am

1.39.0

- Add better vessel transition events in tasks
- Greatly improved task continuity
- Break tasks up into smaller 'sub-tasks' that can be worked on individually

Update: 3 Sep @ 12:30pm

1.38.0

- Consequences / Failures are not prevented anymore (bug introduced in 1.37) and time isnt frozen before result

Update: 3 Sep @ 3:42am

1.37.0

- Massive improvement to reliability with the quest system

Update: 1 Sep @ 2:13pm

1.36.3

- Improve reliability of generated tasks and completion options

Update: 1 Sep @ 4:21am

1.36.2

- Fixed starting abilities
- Fixes story narration from going off rails on failures

Update: 1 Sep @ 1:54am

1.36.1

Accidental re-upload

Update: 1 Sep @ 1:50am

1.36.1
- Task abortion detection less sensitive
- Remove overrides from 6.6 alpha

Update: 31 Aug @ 5:56pm

1.36.0

- Added hardcore mode
- Realism and Insane also use the same rules of hardcore mode but add more reactivity
- new tasks are generated more frequently

Update: 31 Aug @ 1:00pm

1.35.0
- Release of progress alignment safeguard