Garry's Mod

Garry's Mod

maxwells vscript player models mod (BASE)
Showing 21-30 of 34 entries
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Update: 10 Mar @ 11:18am

[SMALL UPDATE]

-added saxton support for VSH Expedition

did nothing else

found a couple of bugs one i dont know how to fix one of them as for the rest are harmless for now

Update: 9 Mar @ 7:41pm

[LASER FOR MECHA HALE SWEP UPDATE]

-added laser swep for mecha hale

-added a simple autorun script that can detect if player is mecha hale if true then wait for 70 seconds then give the swep for mecha hale

did nothing else

found a couple of bugs one i dont know how to fix one of them as for the rest are harmless

Update: 8 Mar @ 3:49pm

[MECHA HALE UPDATE]

-added kill sounds start up sounds and even death sounds for mecha hale

did nothing else

releasing model pack for mecha hale

Update: 7 Mar @ 5:23pm

[MINOR UPDATE]

-added animations for charge ability for holdtype. holdtype magic was the base for charge

did nothing else

found a couple bugs but are harmless for now

Update: 7 Mar @ 6:26am

[GARGOYLE UPDATE]

-gargoyle can now spawn when player is hell hale and the gargoyle spawning can be deactivated or activated by this command tf_gargoyle_spawning 1 on by default and tf_gargoyle_spawning 0 means its deactivated

did nothing else

found a couple bugs but are harmless for now

Update: 6 Mar @ 11:17am

[AURA FIX UPDATE]

-fixed that old glitch were particle effects continue to persist after player death now it don't do that no more

did nothing else

found a couple bugs but are harmless for now

Update: 6 Mar @ 10:34am

[BUG FIX UPDATE]

-fixed a MAJOR issue when saxtons aura effects are errors this was caused by mecha saxtons aura effects so i removed and revamped the aura effect

-added rare inspect animation weapon for mecha hale

-added same skin script as mecha saxton

did nothing else

found a couple bugs but are harmless for now

Update: 5 Mar @ 6:38pm

[UPDAAAAAAAAAAAAAAAAAAAAAATE]

-added ground pound for mecha hale

-added new gesture rage attack does nothing at the moment

uuuuuuuuuuuuuuuuuuuuuuuuuh i forgor another change probably nothing special

did nothing else

found a couple bugs but are harmless for now

Update: 4 Mar @ 12:34pm

[EMERGENCY FIX]

-added saxton boss health to mecha hale

did nothing else

found a couple bugs but are harmless for now

Update: 4 Mar @ 12:14pm

[MECHA HALE UPDATE BETA]

-updated animations for saxton hales

-added mecha hale as a playable player model it will be an error if mecha hale model is not detected

did not did anything else

found a couple bugs but are harmless for now