Starbound
LR's Storage Dimension
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Aktualizacja: 27 marca o godz. 12:26
twórca: Linkronny

v 1.5.2

-Added to the Storage Terminal's description to suggest that only 1 should be used per planet, as all the processing is done by it and not more than one Storage Terminal is needed for the network.

Aktualizacja: 15 marca o godz. 3:59
twórca: Linkronny

v 1.5.1

-for openStarbound: added fail-safe during recipe acquisition for worst case scenario (very low end machines) to ensure it does not get stuck in an infinite loop

Aktualizacja: 15 marca o godz. 3:33
twórca: Linkronny

v 1.5.0

Changed the logic for the recipe acquisition script, this should allow openStarbound to collect recipes properly when there's a large amount of crafting stations in the modpack.

Aktualizacja: 14 marca o godz. 12:42
twórca: Linkronny

v 1.4.3

-removed some of the extra unnecessary logs

Aktualizacja: 14 marca o godz. 12:26
twórca: Linkronny

v 1.4.2

-Implemented some logging to help discovering an issue, will soon remove these logs once the issue is resolved

Aktualizacja: 14 marca o godz. 8:55
twórca: Linkronny

v 1.4.1

openStarbound recipe recognition logic applied, hopefully this will avoid conflicting recipes.

Aktualizacja: 13 marca o godz. 11:45
twórca: Linkronny

v 1.4.0

-Added item sync-up during terminal startup

-Added fail-safe to remove items from the terminal that no longer exist (such as when uninstalling other mods)

-Item retrieval from storage terminals now spawn at the player's location

Aktualizacja: 6 marca o godz. 10:55
twórca: Linkronny

v.1.3.2

Separator addon, Manipulator addon, and Accelerator addon are now recognised by the crafting stations!

Aktualizacja: 3 marca o godz. 8:47
twórca: Linkronny

v1.3.1

-Sped up part of the filtered usage in the storage terminal/extended terminal (Should now be more efficient when taking items out with a search query)

Aktualizacja: 1 marca o godz. 8:00
twórca: Linkronny

v1.3.0

Made the search filters more accurate, and added a new search criteria: description.
In exchange however, this makes searching items cause a bit more lag, will try to find a way to mitigate this in upcoming updates