Total War: WARHAMMER III

Total War: WARHAMMER III

[BETA] Mixu's Legendary Lords - SFO Submod
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Uppdatering: 22 maj @ 16:59

You:
It's four o'clock in the morning, why on earth are you making chocolate pudding remastering the thumbnail?

Me:
Because I've lost control of my life.
(and have terrible prioritization skills, real update coming Soon™)

Uppdatering: 22 maj @ 16:49

Uppdatering: 22 maj @ 16:19

Uppdatering: 18 maj @ 16:22

Fixed Kraal's animations

Uppdatering: 25 mar @ 15:32

Did the basics, any deeper updates necessary will come later once the base mods are updated and I know what needs changing

Uppdatering: 9 mar @ 3:19

Finally balanced Kraal's Maneater Captain

Fixed/tweaked some skill effects:

  • Marius Leitdorf "Protectors of the Empire" missile dmg 0% -> 15%
  • Korhil "Cubs of Rahagra" weapon str 0% -> 25%
  • Gorfang Rotgut "Get 'em boyz!" melee def +0 -> +10, weapon str 12% -> 15%

Uppdatering: 9 mar @ 3:04

Uppdatering: 4 feb @ 16:15

Another attempt at fixing Kraal's rituals

Uppdatering: 4 feb @ 12:53

Updated datacored table

db/rituals_tables/ab_mixu_legendary_lords

Uppdatering: 4 feb @ 0:33

Possible Endless Grog Barrel fix, but I would not recommend playing as Van der Kraal for now