Team Fortress 2

Team Fortress 2

TF2Ware Ultimate
Showing 11-20 of 32 entries
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Update: 16 Feb @ 3:48pm

- Added Tiny Wario (Wii) theme (contributed by Infomaniac)
- Added Microgame (WiiWare - D.I.Y. Showcase) theme (contributed by GeeNoVoid)
- Added Wario (Switch - Move It!) theme (contributed by GeeNoVoid)
- Fixed Catch the Money minigame not working with Collisions special round
- Fixed being able to punch cans in Pickup Can minigame
- Fixed Bread Bite having its attributes preserved
- Fixed Heavy vs Medic minigame not counting assists
- Fixed broken item roulette HUD texture in Mercenary Kart with multithreading on
- Made picking up cans in Pickup Can way easier
- Needle Jump minigame now gives more velocity
- Vaccinator minigame changes:
-- Fixed being able to heal other Medics
-- Fixed being able to survive with wrong resist type sometimes
-- Fixed dying to rockets even with blast resist active
-- Fixed uber running out if popped very early
-- Everyone now starts with same random resist type
- Possibly fixed weapons rarely not being given to players, requires plugin update
- Updated plugin version to 1.2.7

Update: 14 Feb @ 5:07pm

- Made Wanted minigame easier
- Pickup Can minigame allows left click and increased pickup radius
- Players can now taunt in Wild West boss after killing the opponent
- Increased Medic count and reduced Slimer count in Ghostbusters boss
- Ramp variant of Kart minigame no longer awards bonus
- Reduced volume of Grappling Hook noise
- Fixed flickering special round roulette and Hale text
- Fixed Wheelchair special round not working right with Double Trouble
- Fixed Speedrun special round not making the boss faster
- Fixed script error in Gioca Jouer boss

Update: 14 Feb @ 2:48pm

Update: 14 Feb @ 2:32pm

- TF2Ware now automatically generates a random password for listen servers if none is set. Type !ware_ip in chat or sv_password in console to see it.
- Added "Wanted" minigame (contributed by PedritoGMG)
- Added "Pickup Can" minigame (contributed by CzechMate)
- Added "Simon Says: Type something" minigame
- Added "Speedrun" special round
- Added "Wheelchair" special round
- Added "Barrels" special round (contributed by tilderain, forgot to add in rotation earlier)
- Added hint and annotation to Vaccinate minigame
- Added glow outlines to Airshot minigame and increased start delay
- Added failsafe to give stock melee if a player happens to have no default melee
- Typing boss now shows remaining players alive
- Typing boss now shows player's current word for spectators
- Voice commands in chat are now hidden on dedicated servers (requires plugin update)
- Doubled amount of cash earned in Catch the Money for high player counts
- Avoid Props minigame now spawns a maximum of 50 props
- Reduced volume of Vaccinator noises
- Reduced required Pop Jack hits by 1
- Frogs can now get devoured by crocodiles
- Fixed being able to kill others in Explosive Barrels minigame
- Fixed non-English localization affecting Typing boss and Say the Word/Color minigame
- Fixed Hale taking fall damage when minigame ends
- Fixed karts with Star powerup hitting other karts with Star
- Fixed kart position not showing on HUD
- Fixed Hadoken activating while dead
- Fixed not being able to taunt at the start of Hadoken
- Fixed players being visible in Trivia minigame
- Fixed exception being thrown when loading minigame/special round that doesn't exist
- Fixed view being locked for a bit on start of some minigames
- Fixed grammar in Touch the Sky minigame name
- Fixed grammar in Ghostbusters end text (contributed by olib14)
- Fixed Type the Word minigame not showing who typed the word first
- Fixed "You Won" overlay appearing when suiciding despite failing
- Fixed sounds not playing on very high timescales
- Fixed Typing boss showing "0 players left"
- Fixed announcer sound not playing in Typing boss
- Fixed Squid Game special round being chosen with 1 player

Update: 7 Feb @ 8:20am

- Listen servers hosted without the plugin are now hidden from server browser

Update: 7 Feb @ 7:40am

- Added Explosive Barrels minigame (contributed by tilderain)
- Added Heavy vs Medic minigame (contributed by tilderain)
- Added Vaccinator minigame (contributed by tilderain)
- Added Airshot minigame (contributed by Black_Knight)
- Added fail sound to Gioca Jouer
- Added Follow Sandvich overlay to Obstacle Course boss (contributed by tilderain)
- Added Hale rage support to Mercenary Kart
- Added dissolve effects to ragdolls when dying from lasers in Escape the Factory boss
- Themes will now use their failure sound if not overriding the everyone failed sound
- All dead players are now respawned before a boss starts
- Winners on game over will now battle cry instead of saying lose voicelines
- Bosses are now always worth way more points in Randomized Score special round
- Player order is now shuffled on round restarts (less predictable spawns)
- Reduced Swim Up minigame duration by 0.5 seconds
- Grapple player now supports all classes
- Hale now gets 50% rage on losing a boss
- Increased freeze time on Land on Platform minigame to reduce chance of jumping off
- Doubled weapon deploy time on Hit player minigame
- Made Limbo hint appear at start rather than end of minigame
- Shoot 10 Gifts now ends early if everyone died
- Fixed Typing boss announcements not appearing to spectators
- Fixed players who didn't type any word being able to progress in Typing boss
- Fixed reversed text not working right with Typing boss
- Fixed Squid Game special round not working with some minigames
- Fixed Hale special round breaking scores with Double Trouble
- Fixed Simon Says + Opposite Day not working together under Double Trouble
- Fixed Falling Platforms boss spawning players out of bounds on high player counts
- Fixed karts with Star being affected by mega mushrooms
- Fixed errors caused by running !ware_restart during some minigames
- Fixed shark being able to escape the water
- Fixed shark killing while dead
- Fixed weapons disappearing if dying to a laser in Escape the Factory boss
- Fixed Taunt Kill stuck spots under 100 players
- Fixed horizontal trains disappearing too early in Train Rain
- Fixed infinite healing after Ghostbusters has ended
- Fixed Type the Map minigame not being present in default rotation
- Fixed bonus point being awarded in Catch Money minigame when not enough was collected

Update: 4 Feb @ 1:29pm

- Added Say the Map minigame
- Added classic pass sound effect for yourself (contributed by tilderain)
- Added Wii Penny and DS Mona themes (contributed by tilderain)
- Added Squid Game special round (contributed by tilderain)
- Fixed stuck spots in Shark, Eat the Plate, Break the Boxes and Flipper Ball minigame
- Fixed Adrenaline Shot missing from special round rotation
- Fixed Taunt Kill teleports being stuck with 100 players
- Fixed Mercenary Kart spawnpoints for 100 players
- Fixed fireballs spawning in Street Fighter minigame on non-weapon taunts
- Fixed instantly passing/failing Simon Says with kart horn if holding left click
- Fixed health draining after reaching the end in Escape the Factory
- Fixed falling off the platform instantly in Land on Platform minigame
- Fixed non-participating players in a minigame showing as passed when they weren't
- Reduced Mercenary Kart to 2 laps
- Clock in Say the Time minigame now adjusts hour position depending on minutes correctly
- Cash amounts from Catch the Money minigame are now doubled for more than 64 players
- Restricted Stun an Enemy and Rocket Rain minigame to max 64 players
- Eat the Plate minigame now randomizes the mission per player
- Increased Caber King minigame duration by a second
- Increased Swim Up minigame duration by a second
- Made deaths from bombs in Shoot 10 Gifts play a sound
- Reduced height of hoops in the Jump the Hoops minigame to make it easier
- Renamed Typing boss
- Renamed Saxton Hale materials to prevent conflicts when loading into VSH maps

Update: 2 Feb @ 12:09pm

- Added 100 player support
- For dedicated servers, added loadoutwhitelister_cosmetics convar to toggle all cosmetics. Defaults to 0 if server has >64 maxplayers
- Improved Mercenary Kart results display
- Made Shoot 10 gifts slightly more difficult
- In Slender boss, if survivors find all pages, dead players who picked a page up are now passed
- Fixed walls in Cuddly Heavies being blockable
- Fixed platforms during the Flood minigame sometimes being blocked by players
- Fixed a potential script error in Avoid the Trains
- Fixed being able to conga out of the Wild West boss
- Fixed mp_tournament changes being networked to clients
- Maybe fixed players rarely not getting teleported in or out of minigames
- Plugin out of date notification now only shows if the plugin has a major version change
- Bumped plugin version to 1.2.5

Update: 1 Feb @ 12:15pm

- Fixed minigame/boss list being exhausted with low player count servers after playing for a while
- Fixed special round text not showing up
- Fixed a script error in Ghostbusters
- Fixed Simon goes Crazy special round not behaving right under Double Trouble
- Fixed Hale voicelines not working under Double Trouble
- Added all taunts to item whitelist for dedicated servers
-- Players can use their first four taunts now
- Increased vertical spacing between circles in Water War minigame
- Health is now restored on kill in Halloween Fight minigame
- Significantly improved performance of selecting minigames or bosses on low player counts
- Commands can now be typed in either !ware or /ware form
- Removed health drain from Melee minigame
- Removed fall damage for ghosts

Update: 31 Jan @ 5:59pm

- Fixed a security exploit on dedicated servers
- Bumped plugin version to 1.2.4. This is a mandatory update and the map will not function until the plugin is updated.