Project Zomboid

Project Zomboid

N&C's Narcotics
Menampilkan11-20 dari 86 kiriman
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Pembaruan: 22 Sep @ 7:55am
berdasarkan Neely

Added option to turn off visual effects when on drugs.
Fixed infinite headpain issue.

Pembaruan: 12 Sep @ 8:08am
berdasarkan Neely

MAGIC MUSHROOMS ADDED.
Baggies dropped in cities.
Individual Shrooms can be foraged.

Pembaruan: 1 Sep @ 2:27pm
berdasarkan Neely

Opium plants added!
Brown and White Heroin added, along with the ability to make them.

Northern Lights and Sour Diesel seed packs were renamed. So they will probably have disapeared from your game. IM SORRY! :'(
I wanted to have the same naming convenction as the base game so my mod works with the "Show Sowing Season In Seed Tooltip" mod.

Pembaruan: 28 Agu @ 6:34pm
berdasarkan Neely

Fixed a couple tooltips.
Opium almost done :D

Pembaruan: 27 Agu @ 1:41pm
berdasarkan Neely

Coca Plants added! Find the new magazine for making Cocaine.
Working on Opium. It's pretty close to being done.
Added sandbox option to turn off spawning in with drugs.
Weed growth timer has been increased to match in-game hemp.

Pembaruan: 21 Agu @ 8:02am
berdasarkan Neely

Some loot tweaks. Slight nerf to Zombie default drops.

Pembaruan: 11 Agu @ 12:03pm
berdasarkan Neely

Better Sandbox Options.
Able to set loot rate in sandbox settings lower or higher.

Pembaruan: 9 Agu @ 11:26am
berdasarkan Neely

Baggies are much lighter

Pembaruan: 31 Jul @ 10:16am
berdasarkan Neely

Meth, Cocaine, and Opioid hangover is now slightly worse. (Nerf)
Minus less hunger when on Meth and Cocaine. (Nerf)
Plus more Endurance and minus more Fatigue when on Meth. (Buff)
Fixed Benzo Withdrawals as they were happening too soon. (Fix)
Meth Magazine is now in Meth Lab Case. (It should have been anyway, whoops)

Pembaruan: 6 Jun @ 8:18am
berdasarkan Neely

Very slight nerf to item spawn rate in buildings.
Car and Zombie item spawn rate stays the same.