Project Zomboid
N&C's Narcotics
Показване на 11 — 20 от 86 постъпления
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Обновление: 22 септ. в 7:55

Added option to turn off visual effects when on drugs.
Fixed infinite headpain issue.

Обновление: 12 септ. в 8:08

MAGIC MUSHROOMS ADDED.
Baggies dropped in cities.
Individual Shrooms can be foraged.

Обновление: 1 септ. в 14:27

Opium plants added!
Brown and White Heroin added, along with the ability to make them.

Northern Lights and Sour Diesel seed packs were renamed. So they will probably have disapeared from your game. IM SORRY! :'(
I wanted to have the same naming convenction as the base game so my mod works with the "Show Sowing Season In Seed Tooltip" mod.

Обновление: 28 авг. в 18:34

Fixed a couple tooltips.
Opium almost done :D

Обновление: 27 авг. в 13:41

Coca Plants added! Find the new magazine for making Cocaine.
Working on Opium. It's pretty close to being done.
Added sandbox option to turn off spawning in with drugs.
Weed growth timer has been increased to match in-game hemp.

Обновление: 21 авг. в 8:02

Some loot tweaks. Slight nerf to Zombie default drops.

Обновление: 11 авг. в 12:03

Better Sandbox Options.
Able to set loot rate in sandbox settings lower or higher.

Обновление: 9 авг. в 11:26

Baggies are much lighter

Обновление: 31 юли в 10:16

Meth, Cocaine, and Opioid hangover is now slightly worse. (Nerf)
Minus less hunger when on Meth and Cocaine. (Nerf)
Plus more Endurance and minus more Fatigue when on Meth. (Buff)
Fixed Benzo Withdrawals as they were happening too soon. (Fix)
Meth Magazine is now in Meth Lab Case. (It should have been anyway, whoops)

Обновление: 6 юни в 8:18

Very slight nerf to item spawn rate in buildings.
Car and Zombie item spawn rate stays the same.