Project Zomboid

Project Zomboid

[B42] Week One NPC
Se afișează 91-100 din 122 intrări
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Actualizare: 26 ian. @ 12:18

during intrusion npcs will attack slower
respawned player will no longer by enemy of his predecessor's enemies
start loot still high but smaller and gradually decreases over time towards default settings
higher chance to find a car key in car glovebox
high chance for finding a building key in npc inventory (not for shops and restaurants)
muldraugh detective office fix

Actualizare: 24 ian. @ 6:56

better firemen efficiency
not respawning npcs in cleared buildings

Actualizare: 22 ian. @ 19:54

Actualizare: 22 ian. @ 19:15

You can now start with a car and a key to it (must enable in sandbox settings)
Fisherman can put fish in restaurant kitchen fridges to get money

Actualizare: 22 ian. @ 6:22

Actualizare: 22 ian. @ 6:16

fix

Actualizare: 22 ian. @ 6:13

fix

Actualizare: 22 ian. @ 5:58

car keys spaawning in npc inventory

Actualizare: 20 ian. @ 13:44

car keys fix
fireman efficiency slightly improved

Actualizare: 20 ian. @ 12:24

soldiers fix so that dont get afraid like civs but act like soldiers