Barotrauma

Barotrauma

Husk Survival Gamemode
Viser 101–110 av 121 bidrag
< 1 ... 9  10  11  12  13 >
Oppdatering: 11. jan. @ 8.46

-Removed husk tentacles. I am not sure but for me, with ideal conditions, when there are 50 husks, it gives me near 20% performance boost. Kinda crazy...

Oppdatering: 10. jan. @ 9.15

-Handgrenade damage increased 3 times. Im sorry, i have no idea why they were so weak and how i balanced it.
-

Oppdatering: 9. jan. @ 10.19

-New guns:
Jackobs shotgun (click fire button and reload button as fast as you can)
BFG 9000 (Please be carefull and dont kill yourself)

-Waypoints adjustments
-Probably something else...

Oppdatering: 9. jan. @ 9.52

-New guns:
Jackobs shotgun (click fire button and reload button as fast as you can)
BFG 9000 (Please be carefull and dont kill yourself)

-Waypoints adjustments
-Probably something else...

Oppdatering: 9. jan. @ 9.41

Oppdatering: 8. jan. @ 11.34

If you are hosting this, now you can spawn miniboss controlled by you. Press F3 button and
[Type] Spawn husk_chimera1 cursor [enter]
[Type] Control husk_chimera1 [enter]


You have 3 options:
husk_chimera1 - 2500hp, 15 bitewounds
husk_chimera2 - 5000hp, 20 bitewounds
husk_chimera3 - 10000hp, 30 bitewounds

For comparison husk with blades got 365 hp.

Oppdatering: 8. jan. @ 6.06

Oppdatering: 7. jan. @ 16.19

-40mm rocketjump grenade for fun
-Explosive slugs(shotgun ammo) now is locked by talents(captain/mech/engie) + stack size increased.
-HMG, AR, Autoshotgun increased rate of fire but decreased damage multiplyer. DPS stays the same. I just feels bad when people are using pack-a-punch and get stock quality. Now they will at least have rate of fire boost.
-Starting clothes now have 50% resist from other players. People seems to ignore medical/clown clothes that gives 90% and cost nothing.
-More polishing of things i dont remember

Oppdatering: 7. jan. @ 16.18

-40mm rocketjump grenade for fun
-Explosive slugs(shotgun ammo) now is locked by talents(captain/mech/engie) + stack size increased.
-HMG, AR, Autoshotgun increased rate of fire but decreased damage multiplyer. DPS stays the same. I just feels bad when people are using pack-a-punch and get stock quality. Now they will at least have rate of fire boost.
-Starting clothes now have 50% resist from other players. People seems to ignore medical/clown clothes that gives 90% and cost nothing.
-More polishing of things i dont remember

Oppdatering: 7. jan. @ 10.25

-I hope now people who look at map will actually see that it is not just funny rectangles with different colors
-Slight captain buff