Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
正在显示第 61 - 70 项,共 157 项条目
< 1 ... 5  6  7  8  9 ... 16 >
更新于:4 月 4 日 上午 8:47
作者:StyledStrike

- Removed the ManipulateBone* level transition fix, it's no longer needed (Shoutout to Rubat)
- Tweaked physics collision logic

更新于:4 月 2 日 下午 12:18
作者:StyledStrike

- Added option for vehicle creators to scale the projected lights from headlights
- Added trailer-related notifications/tips

更新于:4 月 2 日 上午 11:20
作者:StyledStrike

- Organizes vehicle categories in alphanumeric order (Thanks, Tangrel!)
- Bump config file version, fix bind conflict between "detach trailer" and "manual gear switch down"
- Tweak auto gear switch and auto-brake logic

更新于:4 月 1 日 下午 5:36
作者:StyledStrike

- Don't play turn signal sounds on trailers
- Tweaked physics collision logic
- Light up brakes even when it's being applied at small amounts
- Ignore mouse events while the cursor is visible

更新于:4 月 1 日 下午 3:05
作者:StyledStrike

- Tweaked afterburner effects, fixed the "blue flare" drawing through walls
- Tweaked the logic that handles brake sounds

更新于:4 月 1 日 上午 9:18
作者:StyledStrike

- Added vehicles: Hauler + Flat trailer
- Added trailer attachment system
- Allow any vehicle to use the headlights/turn signals system
- Moved vehicle HUD logic to separate file
- Make sure nothing changes physics damping values

更新于:3 月 29 日 下午 12:23
作者:StyledStrike

- Added console variable: glide_repairswep_speedmul (Thanks, StrawWagen!)
- Animate P-996 LAZER airbrake surfaces

更新于:3 月 25 日 下午 7:00
作者:StyledStrike

- Tweak P-996 LAZER missile fire rate

更新于:3 月 25 日 下午 6:21
作者:StyledStrike

- Added vehicle: P-996 LAZER
- Added afterburner effects to be used on the future

更新于:3 月 25 日 上午 7:37
作者:StyledStrike

- Tweaked default motorcycle air control forces
- Don't keep motorcycles upright when exiting at high speed
- Allow developers to override headlight sprite/light color on ENT.Headlights and ENT.LightSprites