Total War: SHOGUN 2

Total War: SHOGUN 2

Skirmish Line: Gameplay Overhaul (FotS)
Affichage des entrées 1-10 sur 25
< 1  2  3 >
Mis à jour le : 5 oct. à 18h03

Mis à jour le : 5 oct. à 16h19

- Reduced vertical "bumper-car-ing" for close order line infantry units by making hitbox of each unit half as deep as it used to be (it will still be the same width). This has no effect on gameplay, but will make the line infantry units look better.

Mis à jour le : 4 oct. à 19h23

Mis à jour le : 4 oct. à 8h17

- Reverted acceleration and deceleration changes. While it could have meaningful effects on gameplay, more often than not, it just made it clunkier.
- Increased base general aura range to 100 from 75.

Mis à jour le : 30 sept. à 10h01

- The "Kneel Fire" tech now grants 3 aim for modern firearm units.
- The "Suppression Fire" tech now grants 10 reload for all muzzleloader units (including matchlock kachi).

Mis à jour le : 30 sept. à 10h00

Mis à jour le : 29 sept. à 7h35

- Sharpshooters, Matchlock Kachi, and Bow Kachi are now spotted at a range of 300 when out in the open, as opposed to 150.
- Sharpshooters are slightly more accurate.
- Matchlock Kachi now has 40 ammo instead of 25.

Mis à jour le : 27 sept. à 5h34

- Reverted most changes to April patch.

Mis à jour le : 27 sept. à 4h14

Mis à jour le : 26 sept. à 20h50