tModLoader

tModLoader

Turtle's L'il Fox Race
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Update: 22 Sep @ 1:07am

Version 1.0.18
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial jump boost being applied using = instead of +=
- Fixed mounting offset for the latest L'il Dragon update.

** Code/Internal **
None

Update: 17 Sep @ 8:06pm

Version 1.0.17
** New **
None

** Changes **
None

** Fixes **
- Fixes for potential issues with the hedge pendant tooltips breaking when you don't have the Tertiary Racial Ability Key or dedicated Activate Focused Pendant keys bound.

** Code/Internal **
None

Update: 15 Sep @ 8:28am

Version 1.0.16
** New **
- Supporting small mod icon on config menu.

** Changes **
- The Focused Hedge Pendant now changes its description to describe the hotkey used to activate it.

** Fixes **
- Fixed foxes not being able to mash out of the hedged state to rescue themselves (with the appropriate configs applied) if the reduction in ticks per input is set to 1.

** Code/Internal **
None

Update: 15 Aug @ 3:46am

Version 1.0.15
** New **
None

** Changes **
None

** Fixes **
- Adjusted the head-only render position so it's not so far offset horizontally.

** Code/Internal **
None

Update: 11 Aug @ 7:55pm

Version 1.0.14
** New **
None

** Changes **
- Now supporting the v4.11.15 L'il Dragon focused pendant keybind.

** Fixes **
None

** Code/Internal **
None

Update: 4 Aug @ 7:31pm

Version 1.0.13
** New **
None

** Changes **
None

** Fixes **
- Fixed hedge leaves not being usable if a mod is used to make consumables infinite.

** Code/Internal **
None

Update: 28 Jul @ 12:04am

Version 1.0.12
** New **
None

** Changes **
- Changed the Focused Hedge Pendant description to just say 'use' the pendant rather than 'toggle' it, as the toggle is handled by a client config, which is off by default.

** Fixes **
None

** Code/Internal **
None

Update: 24 Jul @ 12:32am

Version 1.0.11
** New **
None

** Changes **
None

** Fixes **
- Fixed for the latest L'il Dragon update.

** Code/Internal **
None

Update: 20 Jul @ 2:42am

Version 1.0.10
** New **
None

** Changes **
- L'il Dragon dependency bumped to support the new swinging offsets.

** Fixes **
- Items swung by the fox should look better now, rather than often floating in the air in front of the fox's snout.

** Code/Internal **
None

Update: 12 Jul @ 10:11pm

Version 1.0.9
** New **
- Added Dyeable and non-dyeable Demon and Devil horns for foxes.
- Added a craftable small and big snout spike for the fox. Foxron ahoy? These can be dyed (I suggest using the X and Silver dyes).

** Changes **
- Most of the fox-specific items are now only craftable by foxes, to reduce bloat in other races' crafting lists.
- Adjusted a couple of item names to mention "L'il Fox" instead of just "Fox".

** Fixes **
None

** Code/Internal **
- Moved away from some deprecated recipe callbacks.