tModLoader

tModLoader

Turtle's L'il Fox Race
Showing 21-30 of 78 entries
< 1  2  3  4  5 ... 8 >
Update: 30 Apr @ 5:28am

Version 0.9.1
** New **
None

** Changes **
- Loosened the limits on the knockback % config.

** Fixes **
- Fixed fox knockback increase not respecting the 'Toggle Racial Stats' config from MrPlague's Races.

** Code/Internal **
None

Update: 30 Apr @ 4:49am

Version 0.9.0
** New **
- Added facial expression accessories for the L'il Fox: Tired, Angry and Squinting, just like the dragons have!

** Changes **
- Bump required L'il Dragon version to 4.8.1 to support new facial accessory item features.
- Stoned now takes priority over Hedged for the purposes of fall speed and visual appearance (also sounds). On a planter box, the hedge sprite still takes precedence.

** Fixes **
None

** Code/Internal **
None

Update: 23 Apr @ 11:02pm

Version 0.8.17
** New **
None

** Changes **
None

** Fixes **
- Fixed missing localisation on the Fox Gate item.

** Code/Internal **
None

Update: 19 Apr @ 6:29pm

Version 0.8.16
** New **
None

** Changes **
- Smoothed out the drawing of the hedged fox on half blocks and other cases where the player's position does not match their visual location.

** Fixes **
None

** Code/Internal **
None

Update: 9 Apr @ 4:40pm

Version 0.8.15
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial speed config saying it modifies slowdown speed when it never actually did.

** Code/Internal **
None

Update: 4 Apr @ 10:55pm

Version 0.8.14
** New **
None

** Changes **
- Adjusted description to better represent the Fox's ranged damage increase.

** Fixes **
- Fixed the racial damage stat config description sounding like it would multiply the final damage dealt, when in reality it just adds a modifier, similar to other bonuses like that given by armour.
- Fixed the Fox's ranged damage increase not being multiplicative like it was originally supposed to be. OOPS

** Code/Internal **
None

Update: 19 Mar @ 10:28pm

Version 0.8.13
** New **
None

** Changes **
- The Palm hedge type won't drown in air anymore on legendary worlds.

** Fixes **
- Fixed for the latest L'il Dragon version.

** Code/Internal **
None

Update: 18 Mar @ 6:23am

Version 0.8.12
** New **
None

** Changes **
None

** Fixes **
- WHOOPS FORGOT TO UPDATE DEPENDENCY.

** Code/Internal **
None

Update: 18 Mar @ 6:22am

Version 0.8.11
** New **
None

** Changes **
- Updated to support the L'il Dragon Don't Starve buff change, but for the Hedged effect.

** Fixes **
None

** Code/Internal **
None

Update: 17 Mar @ 4:01am

Version 0.8.10
** New **
None

** Changes **
None

** Fixes **
- Fixed mashing mechanic not being able to rescue you in multiplayer sessions sometimes.

** Code/Internal **
None