Black Mesa
BMCE:R Addon - Black Mesa Character Expansion Revised Advanced
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Обновление: 1 окт. в 0:38

ver01102025:
- Adjusted alive reporter male to appear in ST E ordinance storage, construction worker will appear in WGH A plot twist instead;
- Fixed fireman MOPP hood normals missing.

Обновление: 26 септ. в 14:27

ver27092025: Added beanie hats for some workers and fixed Transit Authority female using wrong model of gloves.

Обновление: 21 септ. в 14:12

ver21092025.hotfix5: Deleted loose bracket on character manifest which resulted to screw up characters appearances.

Обновление: 21 септ. в 3:02

ver21092025.hotfix4: Prioritized "ragdoll" sequence on FRTOU female guard (however may not be necessary).

Обновление: 20 септ. в 12:10

ver20092025.hotfix3: Minor fixes in character manifest.

Обновление: 20 септ. в 10:26

ver20092025.hotfix2:
- Packed all sounds into .vpk file;
- (Hopefully) fixed female FRTOU guard gestures in FAF A bunker.

Обновление: 20 септ. в 9:36

ver20092025.hotfix: Fixed nose_d_man to nose_d_max in character manifest and added empty holster by default for hurt female guards to prevent appearing undefined instances of their corpses without holsters (guards should have empty holsters even off-duty, no?)..

Обновление: 20 септ. в 9:22

ver20092025:
- Deleted on all HEV guards nameplates, since their removal in patch 6;
- Revised face 30_d_alt2 more unique and replaced blond male m_adrian_d face to m_kenny_d face;
- Also minor additions on character mainfest - Replaced Hunter into HEV FRTOU (what the most placement for him you think?) and added more HEV FRTOU guard instance into Further Data.

Обновление: 17 септ. в 7:45

ver17092025:
- Adjusted all glasses on all female guards as normally intended;
- Fixed wide-shouldered idle animation of female FRTOU guard (but ticking shoulders with handgun holding is currently still unfixable);
- Fixed firewoman formal and casual bodies using wrong OG FR reskin versions.

Обновление: 14 септ. в 12:05

ver14092025: Included patch for Sound Design Overhaul, when you using it. Just go to folder "SoundDesignOverhaul_Patch" and drag that folder to custom, it would ask you to replace files, click "Yes".