Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
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Update: 7 Oct @ 4:02pm

- more canonical modiquest :v

Update: 26 Sep @ 10:17pm

removed l4d1 ceda guys in dead center

Update: 28 Aug @ 9:22pm

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Update: 28 Aug @ 5:05pm

-add firemans in dead air

Update: 23 Aug @ 6:30pm

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Update: 21 Aug @ 6:31am

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Update: 19 Aug @ 7:03am

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Update: 17 Aug @ 6:21am

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Update: 3 Aug @ 4:18pm

added support for blood hardvest patch

Update: 21 Jul @ 8:23pm