Arma 3
QAV - AbramsX
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Update: 16 Mar @ 10:35am

1.3.1 Hotfix

New Expeditionary Forces soft compat for HE-AB, the Commanders M914 will spawn with one additional set of HE-AB that can be reloaded.

- Fixed floating grenade launcher on AbramsX Templar (which is an unfinished drone launcher)- Bug report by #Ilyushkius
- Fixed shadow artifact on AbramsX Railgun - Bug report by #Ilyushkius
- Fixed naming for MERDC Temperate to include "snow" - Bug report by #PoToo
- Minor adjustments to AbramsX Fire Geo, which may result is a slight buff to hull penetrations.

Any issues report at #bug-reports on my Discord

Update: 14 Mar @ 12:51am

# 1.3 Update AbramsX:

- Added Three new variants, Templar (Command), Basilisk (TUSK) & Railgun.

Basilisk: TUSK kit provided to the AbramsX to improve survivability within CQB engagements, fitted with a 30mm coax for the gunner, with the commanders RWS replaces with a 12.7 GAU-19

Templar: Command kit provided to improve situational awareness through improve data link sensors & radar, Commanders RWS is upgraded to have twin barrels, improving air defence capability, the gunners MG338 is replaced with a .50 M2HB

Zeus: Railgun kit provided replacing the main M320 cannon with a prototype railgun based of CSAT design, the coax is removed to fit the railgun, and the commanders RWS is replaced with a Kongsberg .50 M2HB to reduce weight

- Added 8 new camos, MERDC, Urban & winter.
- Added QAV smokelauncher to all versions.
- Added driver HUD upgrade.

- New config & model.cfg write, improving optimisation & file organisation
- Adjusted base camo versions, new RVMATs
- Adjusted headlights & flare effects
- Updated resolution, geometry & shadow LODs
- Updated transport items to hold NATO items


- Known Issues:
- Some minor texture fixes required, mainly colours
- Camos for other versions of the AbramsX to come next update
- Recoil animation for Templar twin 30mm does not reset evenly
- Damage textures are not fully completed, are missing for the Basilisk

There have been a whole lot of minor improvements over the last few months, hence the lack of updates, ill be updating as i remember them.

Any issues report on Discord!

Update: 17 Nov, 2024 @ 5:44am

Update: 17 Nov, 2024 @ 5:35am

1.2.3 Hotfix

- Fixed CTRG faction error
- Updated server key

Update: 6 Nov, 2024 @ 4:52pm

1.2.2 Hotfix

- Fixed missing ATGM's
- Added CTRG tanks to CTRG factions
- Changed CTRG Arid net to desert colour rather than green

Update: 6 Nov, 2024 @ 3:27pm

1.2.1 Hotfix

- Fixed parts of net not changing around cutouts
- Fixed very minor model scale issue

Update: 6 Nov, 2024 @ 2:22pm

1.2 Update AbramsX:

- Added all vanilla 120mm ammo compatible with AbramsX
- Added New camos, Nato Pacific, Desert, Night Ops and CTRG, adjusted old camos
- Added additional roof sensors
- Added more garage selections
- Added data-link capability between vehicles

- Adjusted camo nets to not be blocking sensors
- Fixed coax .338 shooting from main barrel
- Fixed lower front plate camo net not changing colors
- Updated model geometry, bit of cleaning and fixing,
- Reworked Fire GEO & hitpoints, more consistent damage
- Reworked engine power
- Buffed overall health
- Buffed lower front glacis (Armored crew cab)
- Buffed fuel tank to increase range (as its a hybrid)
- Adjusted gearbox ratios to be more optimal for low-end torque
- Increase active radar range 4000 > 6000
- Reduced overall IR size due to lower heat signature from hybrid engine

- Mod now key-signed

Just remember tanks are not invincible, this thing is lighter and less armored than an M1A2, especially in the turret with there being no crew, shot traps and normal weaknesses still exist, if it takes enough non-pen shots it will eventually crack the hull destroying the tank.

I am aware of AI not using main gun in some circumstances, doing some tweaking/ testing to get it ironed out

Any issues report on my Discord!

Update: 29 Oct, 2024 @ 7:44pm

**1.1 Update:**

- Added Camo nets
- Added turret limitations over rear deck to stop clipping
- Added aggravated reflectors (headlight stuff)

- Fixed floating bolts on gun mantle
- Tweaked config values
- Optimized model
- Driver can now adjust FOV
Any issues report on my Discord!

Update: 27 Oct, 2024 @ 5:23am