tModLoader
Turtle's L'il Dragon Race
399개 중 91~100개 표시 중
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업데이트: 2025년 4월 9일 @ 오후 4시 37분

Version 4.5.22
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial speed config saying it modifies slowdown speed when it never actually did.

** Code/Internal **
None

업데이트: 2025년 4월 6일 @ 오후 4시 58분

Version 4.5.21
** New **
None

** Changes **
None

** Fixes **
- Fixed the fake dragon wings not respecting a race's resting wing frame.

** Code/Internal **
None

업데이트: 2025년 4월 4일 @ 오후 10시 13분

Version 4.5.20
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial damage stat config description sounding like it would multiply the final damage dealt, when in reality it just adds a modifier, similar to other bonuses like that given by armour.

** Code/Internal **
None

업데이트: 2025년 4월 4일 @ 오전 1시 15분

Version 4.5.19
** New **
None

** Changes **
None

** Fixes **
- Fixed glowing textures on dragon armour not respecting the alpha reduction caused by stealth effects, such as Vortex Armour's ability.

** Code/Internal **
None

업데이트: 2025년 4월 3일 @ 오전 12시 11분

Version 4.5.18
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Cleaned unused imports and whatnot.
- Documentation wording adjustment for preview animations in race data objects.
- Added race data field: ManualSitMountedY to fine-tune the riding player's position when the mounted player is crouching.
- Added race data field: WebbedBackSpriteOffset which controls the position of the Webbed debuff rendering (specifically the background one).
- Added race data field: FrozenSpriteOffset which is the same as the above, but for Frozen.

업데이트: 2025년 4월 1일 @ 오후 11시 51분

Version 4.5.17
** New **
None

** Changes **
None

** Fixes **
- Using dragon breath now uses Player.ChangeDir instead of directly assigning Player.direction. This is safer and fixes issues on ropes where the dragon can get stuck flipping back and forth.

** Code/Internal **
None

업데이트: 2025년 4월 1일 @ 오후 11시 38분

Version 4.5.16
** New **
None

** Changes **
None

** Fixes **
- Fixed the dragon's wings disappearing when the Spectre armour set is worn.
- Revised a previous change that broke special hurt sounds for stuff like Necro armour, so shifting some code and functions around to fix it.

** Code/Internal **
- Added new set visual set effect code for a bunch of other vanilla armour types. These are going to be used in a new vanity content drop for the B'ig Dragons, stay tuned!
- Fixed the DragonBodyArmourGlow layer not actually working for glowing armour textures.
- Fixed DragonHelmet layer also not working with glow textures for dragon-specific helmets.
- EvaluateAndRunArmourEffects in DragonArmourSetEffects has changed, requiring updates in any mods that use it. This currently affects the B'ig Dragon race, so make sure you update that.

업데이트: 2025년 4월 1일 @ 오후 8시 21분

Version 4.5.15
** New **
None

** Changes **
None

** Fixes **
- Fixed some dragon vanity armour set effects not working, such as the shadow armour's 'trail' effect.

** Code/Internal **
- Shifted the DragonArmourSetEffects.EvaluateAndRunArmourEffects call in DragonPlayer out of PostUpdateEquips and into FrameEffects for the fix.

업데이트: 2025년 4월 1일 @ 오후 5시 16분

Version 4.5.14
** New **
None

** Changes **
None

** Fixes **
- The L'il Dragon winter cape now properly renders the logical 'back' part of the cape, well, behind the dragon instead of in front.
- Fixed a long-standing bug where the dragon's back wing would be placed a bit further down than intended when crouching (which wasn't really noticeable but it was on other races like the B'ig Dragon, which reuses said draw layer).
- I think I finally got rid of the supressed error that DragonModSystem sometimes throws on the main menu? I THINK? This one keeps coming back...

** Code/Internal **
- Added new draw layer 'DragonSaddleBack' and associated DragonUtil functions to register new '_WaistBack' textures for accessories.

업데이트: 2025년 3월 30일 @ 오후 11시 36분

Version 4.5.13
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Added data field 'DragonWingRestingFrame' which lets you define a custom idle frame for custom wing sprites. Useful if your wings are always open when idle, or something similar.