X4: Foundations

X4: Foundations

Expanded Configuration Loader
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Update: 4 Oct @ 1:18am

* Fix vanilla auto presets not working if partial loadout is enabled.
* Fix partial loadout when player does not have component licence.
* Partial loadout will now keep whatever is on the component slot, rather than clear it, if preset component cannot be equipped.

Update: 30 Sep @ 10:02pm

* Fix scroll position after loading item.
* Fix scroll position of right table in custom auto preset editor while editing.

Update: 27 Sep @ 8:29am

* Partial loadout will now retain missiles that shipyard does not have and are part of preset.
* Custom auto presets now support missiles.

Update: 24 Sep @ 10:24am

Fix custom auto preset medium value rule when there is only one choice.

Update: 24 Sep @ 2:43am

* Fix saving preset generated by custom auto preset with engines.
* Fix custom auto preset not generated some turrets based on exact module rule.

Update: 21 Sep @ 6:00am

* Fix "Rename" and "Save As" actions.
* Fix multiple issues with custom auto-presets in creative start.

Update: 19 Sep @ 1:54pm

* Move settings to uidata, meaning they are no longer tied to save and new loader is reenabled in creative start menu.
* Added Russian translation by Alex5Not.

Update: 18 Sep @ 12:27pm

Support localization of ship purpose filters

Update: 31 Mar @ 11:13am

* Fix loader being enabled in creative start when no game is loaded
* Add compatibility with Store existing loadout by Mycu

Update: 7 Mar @ 6:32am

* Fix Extension Options menu not loading settings.
* Support smaller screen resolutions and higher UI scales.