Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
Visar 11–20 av 27 poster
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Uppdatering: 26 okt, 2024 @ 13:15

  • fixed day one repeating after some days
  • gas masks will work against gas bombs if worn by player or npc
  • added military special ops with gas masks
  • added police SWAT

Uppdatering: 24 okt, 2024 @ 15:09

mod completely revamped

  • multiplayer should work better (will see :) )
  • quitting and reloading will not restart the scenario
  • bombings more spread
  • more hostiles: inmates, bandits, hostital psychopaths
  • more friendlies: fireman

Uppdatering: 5 okt, 2024 @ 14:39

  • minor fixes

Uppdatering: 2 okt, 2024 @ 13:28

  • gas bombs
  • car alarms only if engine is off
  • tv broadcast restored

Uppdatering: 30 sep, 2024 @ 14:37

  • removed looped vehicles spawning
  • reduced slighly the number of starting civilians

Uppdatering: 29 sep, 2024 @ 2:21

just some fixes

Uppdatering: 28 sep, 2024 @ 12:46

  • Civilians spawning reworked - their number and location adjusts automatically with uniform distribution
  • Bomb FX
  • TV EBS

Uppdatering: 19 sep, 2024 @ 15:51

  • just one more ...

Uppdatering: 18 sep, 2024 @ 11:57

  • light blasts

Uppdatering: 17 sep, 2024 @ 23:54

  • Warthog fix