Stellaris
(4.1) Warhammer 40K - Tyranids
14개 중 1~10개 표시 중
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업데이트: 2025년 9월 30일 @ 오후 9시 46분

Re-adds the new and improved Consume World decision.

업데이트: 2025년 9월 30일 @ 오후 5시 36분

Added Organic trait species check for the Tyranid species.

업데이트: 2025년 9월 22일 @ 오후 4시 32분

Updated to 4.1. Removed city set as Paradox changed the image size of city sets, rendering the custom city set to be extremely low quality.

업데이트: 2025년 7월 3일 @ 오전 2시 15분

Reintroduced the species requirement for the nid trait as it was causing problems allowing any species to take it.

업데이트: 2025년 7월 3일 @ 오전 2시 08분

업데이트: 2025년 6월 9일 @ 오전 8시 37분

Made it so AI shouldn't be able to select the nid trait.

업데이트: 2025년 5월 31일 @ 오후 9시 32분

Updated to modern graphical_culture.

Upped the jobs from the Hive World origin to 1.2k to both farmer and miners.

Fixed scientist leaders only spawning as the Nid Warrior portraits.

업데이트: 2025년 5월 12일 @ 오전 2시 35분

Fixed the broken army names.

Added new army names since there was so few.

Upped miner and farmer drone jobs for the hive world origin from 900 to 1000 to both.

Moved Bio Titan army unlock from xenomorph army to gene tailoring.

업데이트: 2025년 5월 5일 @ 오전 3시 43분

Changed Hive World origin's size from 25 to 35, along with adding a bunch of miner and agri drone jobs to the origin (to prevent mineral and food deficit eco crashing at game start)

Removed the Devouring Storm requirement for the Hive World origin

Gave Nid trait pop growth, along with removing the Tyranid species only restriction (you can use the trait with whatever species now)

Tyranid Hive Mind Civic now gives 30% naval cap, 30% unity from jobs, and 100 fleet command.

Made it so all the phenotypes for the portrait appears as leaders from all classes.

업데이트: 2025년 5월 5일 @ 오전 3시 32분