Kenshi
Foliage and Stone Total Rework (FASTR)
Showing 21-30 of 54 entries
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Update: 5 Oct, 2024 @ 3:50pm

removed red fantree from howler maze/heng

Update: 5 Oct, 2024 @ 12:15pm

added no foliage ranges to spider factory, shark, black scratch, endin, grayflayer village

Update: 2 Oct, 2024 @ 3:01pm

removed akakus foliagerock 01, it was floating about half the time it spawned.

Update: 2 Oct, 2024 @ 2:51pm

downscaled great desert grass clumps

Update: 30 Sep, 2024 @ 1:51pm

fixed resource nodes popping up in towns where they shouldn't

Update: 30 Sep, 2024 @ 12:34pm

added no foliage ranges to bast and fort simion

Update: 30 Sep, 2024 @ 12:07pm

improved placement of cinder ball boulder (restored to exile camp)

added no foliage range to exile camp, rebel base

Update: 23 Sep, 2024 @ 8:51am

major rework of stobes gamble, removed floating rocks from volcanoes.

added no foliage range to swamp ninja base

reduced cactreetu spawn rate

Update: 20 Sep, 2024 @ 4:55pm

reverted sinkuun cliff textures back to vanilla, made optimized flat hoodoos

slight size changes on a few trees

Update: 18 Sep, 2024 @ 7:05pm

major update, made many resource nodes no longer avoid towns. This should hopefully prevent nodes from disappearing as I remove clipping foliage, if this adds nodes to places they shouldn't be please lmk!