Stellaris
! frameworld tweaks
Affichage des entrées 1-10 sur 43
< 1  2  3  4  5 >
Mis à jour le : 20 oct. à 12h30

better loc for outpost job efficiency - moved actual effect onto deposit
fixed outpost situation tooltip being inaccurate

Mis à jour le : 19 oct. à 21h44

added a requirement to have upgrade the capital building once to use the second zone slot
added subtitles to districts
outposts now give job efficiency for pop assembly jobs (at a slightly higher rate) rather than generic job efficiency to be more inline with 4.0 pop growth changes
the auto expand situaiton should now benifit from modifiers to decision cost

added inline for subtitles
updated capital housing to new base numbers
reduced hab upgrade to be more inline with mineral to alloy cost ratio
added extra starting alloy district to balence out reduction#
updated the advanced districts to have bae 200 and upgrade with ecus (added an extra alloy distrcit to account for the missing starting alloys)

Mis à jour le : 3 oct. à 9h23

fixed an issues ppl were having with the frameworld game start events not firing leading to districits missing and other weirdnes

Mis à jour le : 2 oct. à 18h41

Moved the voidborne exponent reductions to the arcology project as the habitat techs already get quiet a few bonuses also updated the ascension perk to show that info but low prio so should be overwritten

Mis à jour le : 2 oct. à 18h09

fixed auto harvest situation
fixed expansion decision not being set at game start
removed uneeded scripted vars
fixed auto resettle event missing correct scope

Mis à jour le : 25 sept. à 16h14

Mis à jour le : 25 sept. à 14h45

Mis à jour le : 25 sept. à 14h34

Mis à jour le : 24 sept. à 14h32

move my own variabled to their own file
went through and modified the starting districts to have less bloat
updated districts to only have 1 zone + city
some districts start at half jobs and doulbe with capital upgrade
fixed some scoping issues
removed excess desc as vanilla adds then automatically
added an event that triggers on game start to set up my variables before the gigas event
added better info to districts about job increases
moved loc overwrites to replace

Mis à jour le : 23 sept. à 9h14