Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard: Engine Selection
目前顯示第 1-10 項,共 16 項
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更新:7 月 26 日 @ 上午 4:06

Made the roof glow for the nacell parts longer

更新:7 月 19 日 @ 上午 11:17

Nacell Power Cores!

更新:7 月 17 日 @ 下午 4:02

Fixed image reference in the LFDs. Go Ludicrus speed!

更新:7 月 16 日 @ 下午 5:50

Nacells are here! Make your field drives more useful!

更新:2 月 8 日 @ 上午 11:22

Extension system fix for front to back no longer mattering has been implimented

更新:1 月 12 日 @ 上午 2:42

Did a further update to the LFDs for more stable jumping

更新:1 月 11 日 @ 下午 12:30

Boost toggle for the hyperium consuming part of the field drives.
Also, a special hyperium consumer for the large field drives that convers the hyperium put in directly into a separate fuel just for hyper-jumping. This solves an issue I've been seeing with ships that have the LFDs freaking out when trying to jump to a new system

更新:2024 年 11 月 30 日 @ 上午 7:38

Fixed the directional requirement of the Large Field drive.

更新:2024 年 11 月 28 日 @ 上午 9:58

Some QoL on making sure the part aligns with the crewed large reactors to maximize power bonus to speed.
Also, redid the part with a walkway like the storage introduced into the base mod so that crew can walk from one side to the other and hopefully reduce/remove some pathfinding issues. The addition was done in a way to preserve existing door placement while adding 4 more door spots

更新:2024 年 11 月 3 日 @ 下午 2:15

More the the stats have been added.