Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard: Engine Selection
Показване на 1 — 10 от 16 постъпления
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Обновление: 26 юли в 4:06

Made the roof glow for the nacell parts longer

Обновление: 19 юли в 11:17

Nacell Power Cores!

Обновление: 17 юли в 16:02

Fixed image reference in the LFDs. Go Ludicrus speed!

Обновление: 16 юли в 17:50

Nacells are here! Make your field drives more useful!

Обновление: 8 февр. в 11:22

Extension system fix for front to back no longer mattering has been implimented

Обновление: 12 ян. в 2:42

Did a further update to the LFDs for more stable jumping

Обновление: 11 ян. в 12:30

Boost toggle for the hyperium consuming part of the field drives.
Also, a special hyperium consumer for the large field drives that convers the hyperium put in directly into a separate fuel just for hyper-jumping. This solves an issue I've been seeing with ships that have the LFDs freaking out when trying to jump to a new system

Обновление: 30 ноем. 2024 в 7:38

Fixed the directional requirement of the Large Field drive.

Обновление: 28 ноем. 2024 в 9:58

Some QoL on making sure the part aligns with the crewed large reactors to maximize power bonus to speed.
Also, redid the part with a walkway like the storage introduced into the base mod so that crew can walk from one side to the other and hopefully reduce/remove some pathfinding issues. The addition was done in a way to preserve existing door placement while adding 4 more door spots

Обновление: 3 ноем. 2024 в 14:15

More the the stats have been added.