Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard: Engine Selection
Wyświetlanie 1-10 z 16 pozycji
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Aktualizacja: 26 lipca o godz. 4:06

Made the roof glow for the nacell parts longer

Aktualizacja: 19 lipca o godz. 11:17

Nacell Power Cores!

Aktualizacja: 17 lipca o godz. 16:02

Fixed image reference in the LFDs. Go Ludicrus speed!

Aktualizacja: 16 lipca o godz. 17:50

Nacells are here! Make your field drives more useful!

Aktualizacja: 8 lutego o godz. 11:22

Extension system fix for front to back no longer mattering has been implimented

Aktualizacja: 12 stycznia o godz. 2:42

Did a further update to the LFDs for more stable jumping

Aktualizacja: 11 stycznia o godz. 12:30

Boost toggle for the hyperium consuming part of the field drives.
Also, a special hyperium consumer for the large field drives that convers the hyperium put in directly into a separate fuel just for hyper-jumping. This solves an issue I've been seeing with ships that have the LFDs freaking out when trying to jump to a new system

Aktualizacja: 30 listopada 2024 o godz. 7:38

Fixed the directional requirement of the Large Field drive.

Aktualizacja: 28 listopada 2024 o godz. 9:58

Some QoL on making sure the part aligns with the crewed large reactors to maximize power bonus to speed.
Also, redid the part with a walkway like the storage introduced into the base mod so that crew can walk from one side to the other and hopefully reduce/remove some pathfinding issues. The addition was done in a way to preserve existing door placement while adding 4 more door spots

Aktualizacja: 3 listopada 2024 o godz. 14:15

More the the stats have been added.