Craft The World

Craft The World

Invasion
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Update: 11 Aug @ 2:35am

ver. 1.027
Changes:
Mod renamed from Better Monster Portal to Invasion
Mod icon changed

Bugfixes:
Ancient Planet has been renamed to Ancient World
Invasion Planet has been renamed to Invasion
Ancient world now works on multiplayer dlc
Fixed guardians not spawning in Ancient world

New content:
Added stone crawler(snail for invasion and ancient world)

Balancing:
Sand now spawns in the Ancient world
Ancient world monster portal now has 4 days inbetween the monster portal attacks
Iron & Coal veins spawn higher up in the Ancient World
Big Hunter Zombie & Big Zombie spawn less from the monster portal

Update: 7 Aug @ 11:30am

ver. 1.026

Bugfixes:
Invasion Planet+ has been renamed to Ancient Planet

Update: 7 Aug @ 9:01am

ver. 1.025

Bugfixes:
The guardian bug has finaly been fixed!
Also, the invasion planet+ techtree is now better.
More normal structures spawn because the were to many custom ones(that looked exactly like the vanilla ones)
A structure with an ancient chest that has beetle eggs now doesn't spawn in desert worlds. (because desert worlds have all stone dungeon replaced with orange ones)

New content:
A stronger variant of the mummie gargoyle that can spawn from the orange doors & the monster portal in desert worlds.

Update: 16 Feb @ 1:18pm

ver. 1.024

Balance changes:
- rebalanced the levels at which the monster start to spawn from the monster portal

New content:
- an upgraded version of the mana generator that is now included in the "Infinite energy" technology

Bugfixes:
- fixed lots of spelling mistakes in descriptions and changed some discriptions all together.

Update: 16 Feb @ 1:55am

ver. 1.023

Trees are now more common in the Invasion planet +

Update: 16 Feb @ 1:36am

ver. 1.022

Made the Invasion planet + techtree include alien invasion stuff

Update: 13 Feb @ 12:31pm

ver. 1.021

New content:
- A new world type with lots of custom structures.
Enemies:
- 3 new enemies for every dungeon in the new world type
- a nature themed final boss
- another nature themed final boss for Dig with Friends DLC multiplayer
- a lightning themed final boss
- a ice themed final boss
- a fire themed final boss with different attacks in Dig with Friends DLC multiplayer
- a beetle themed final boss
- a undead themed final boss
- a new fast zombie

Balance changes:
- rebalanced loottables to have more balanced coin amounts
- monsters can now drop "broken" tools or weapons that you can only disassemble

Update: 29 Jan @ 4:34am

ver. 1.020

Bugfixes
- Every world except the Invasion planet would crash. This is now fixed.

Balance changes:
- all banshee type enemies spawn less from the monster portal.

New Content:
A new banshee enemy.

Update: 15 Jan @ 11:59am

ver. 1.019
Bugfixes
- you can no longer craft the test_summon_death, test_summon_death2 & test_summon_ant_vanguard items

Update: 15 Jan @ 10:21am

ver. 1.018

Bugfixes
- A unfinished structure no longer generates in the Invasion Planet