Total War: WARHAMMER III

Total War: WARHAMMER III

The Dark Lands Campaign
Visualizzazione di 1-10 elementi su 18
< 1  2 >
Aggiornamento: 1 ott, 6:27

Version 1.12 (super late update)

  • Updated for game version 6.3 and main-mod version 3.121
  • I forget the details

Aggiornamento: 18 ago, 12:55

Version 1.11

  • Updated start pos with some missing stuff
  • Added missing factions to helper scripts

Aggiornamento: 9 lug, 11:57

Version 1.10

  • Enabled the new item fusing script
  • Added new custom mixer factions

Aggiornamento: 28 mag, 7:55

Version 1.9

  • Added new mixer factions to start_pos
  • Make sure you've updated Mixer to the latest version

Aggiornamento: 5 apr, 4:17

Version 1.8

  • Added the new custom mixer factions
  • Ensure Mixer is updated before reporting any bugs...

Aggiornamento: 29 mar, 21:31

Version 1.7

  • Fixed custom mixer faction tech trees

Aggiornamento: 29 mar, 7:21

Version 1.6

  • Fixed victory conditions

Aggiornamento: 27 mar, 22:53

Version 1.5

  • Updated Katarin and Kostaltyn's victory conditions to match vanilla IE

Aggiornamento: 26 mar, 14:50

Version 1.4

  • Updated for game version 6.1
  • Enabled the new kislev and tzeentch script stuff
  • Added new mixer custom factions and cultures
  • Reordered mixer custom factions in the start_pos so they are nicer and corrected some mistakes
  • Added that new faction wh3_main_ogre_stoneshatter, not actually playable
  • Reworked the victory_conditions script set-up. It now modifies the "main" script which is in the main TOW mod's .pack
  • Endgames should be fixed, probably

Aggiornamento: 10 mar, 9:57

Version 1.3

  • Added Black Dwarf's Forge script