RimWorld
Vehicles: CE ammo description
Menampilkan1-10 dari 21 kiriman
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Pembaruan: 23 Jul @ 9:04pm
berdasarkan Just

Improve robustness in case of input corrupted data from other mods.
Apply intensive check and error reporting to avoid null-reference crash.

Pembaruan: 18 Jul @ 9:37am
berdasarkan Just

1.5 and 1.6 now have the same Assembly.
- C#: Usuing reflection to get TurretDef field.

Pembaruan: 16 Jul @ 9:34am
berdasarkan Just

Retrospective update for V1.5: fix skipping some turrets

Pembaruan: 16 Jul @ 8:43am
berdasarkan Just

Update to 1.6 and new CE & VF versions

Make sure you are on the latest CE (Combat Extended) and VF (Vehicle Framework) versions.
CE has not yet been released for 1.6, so use the GitHub version instead (Development branch).

Pembaruan: 20 Jan @ 11:54am
berdasarkan Just

Fixes null-reference exceptions.
Corner cases:
- Upgrade Tree without any real upgrades inside (no "upgrades" node)
- Turret upgrade removes turret without adding any new (no "turrets" node)

Pembaruan: 31 Agu 2024 @ 5:53am
berdasarkan Just

C# Clean-up

Pembaruan: 31 Agu 2024 @ 3:42am
berdasarkan Just

Complete rewrite of the mod on C#: now it goes through all vehicles and automatically insert the links.

Pembaruan: 27 Agu 2024 @ 2:08pm
berdasarkan Just

Add: RimThunder - Warhorse of Reich
Add: CE Patches of Landkreuzer P1000 Ratte
Add: Object 279 for RimWorld
Add: R3 Capraia

Pembaruan: 27 Agu 2024 @ 1:24pm
berdasarkan Just

Hotfix: Korean Armory II - Vehicles (check if vehicle exists)

Pembaruan: 27 Agu 2024 @ 1:02pm
berdasarkan Just

Add: Mechanization - MobileWorker
Add: The Dead Man's Switch - Motorized