RimWorld

RimWorld

Vehicles: CE ammo description
Viser 1-10 af 21 forekomster
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Opdatering: 23. juli kl. 21:04

Improve robustness in case of input corrupted data from other mods.
Apply intensive check and error reporting to avoid null-reference crash.

Opdatering: 18. juli kl. 9:37

1.5 and 1.6 now have the same Assembly.
- C#: Usuing reflection to get TurretDef field.

Opdatering: 16. juli kl. 9:34

Retrospective update for V1.5: fix skipping some turrets

Opdatering: 16. juli kl. 8:43

Update to 1.6 and new CE & VF versions

Make sure you are on the latest CE (Combat Extended) and VF (Vehicle Framework) versions.
CE has not yet been released for 1.6, so use the GitHub version instead (Development branch).

Opdatering: 20. jan. kl. 11:54

Fixes null-reference exceptions.
Corner cases:
- Upgrade Tree without any real upgrades inside (no "upgrades" node)
- Turret upgrade removes turret without adding any new (no "turrets" node)

Opdatering: 31. aug. 2024 kl. 5:53

C# Clean-up

Opdatering: 31. aug. 2024 kl. 3:42

Complete rewrite of the mod on C#: now it goes through all vehicles and automatically insert the links.

Opdatering: 27. aug. 2024 kl. 14:08

Add: RimThunder - Warhorse of Reich
Add: CE Patches of Landkreuzer P1000 Ratte
Add: Object 279 for RimWorld
Add: R3 Capraia

Opdatering: 27. aug. 2024 kl. 13:24

Hotfix: Korean Armory II - Vehicles (check if vehicle exists)

Opdatering: 27. aug. 2024 kl. 13:02

Add: Mechanization - MobileWorker
Add: The Dead Man's Switch - Motorized