RimWorld

RimWorld

Ancient urban ruins
Showing 61-70 of 96 entries
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Update: 30 Aug, 2024 @ 11:11am
by mo

Attention to large updates!!! There is now an option in the mod settings to switch to attacking cross floor AI. Once enabled, most attacks on colonies (except for the Sapper type) will go to different floors to attack when they cannot find ground targets. After being defeated, they will also return the same way to escape.
If you encounter unexpected bugs, please turn off this option to play normally and provide error feedback in the bug report

Update: 30 Aug, 2024 @ 6:37am
by mo

Fix the problem of medication being mistakenly consumed or unable to be consumed during surgery and treatment

Update: 30 Aug, 2024 @ 5:30am
by mo

CE patch update, now when weapons are found, bullets and grenades used by the weapons will be obtained together. When searching clothing racks, there is a chance to get backpacks and tactical vests. In flak apparel loot pools, there is a chance to get armor within CE

Update: 29 Aug, 2024 @ 7:56am
by mo

quest rebalance

Update: 29 Aug, 2024 @ 5:59am
by mo

fix recipe bug

Update: 29 Aug, 2024 @ 4:57am
by mo

Increased the temperature adaptation range of the boss

Update: 28 Aug, 2024 @ 8:30am
by mo

fix stair layer

Update: 28 Aug, 2024 @ 3:04am
by mo

Replace the ice surface left by the demolition in the generated floor map with a reinforced concrete structure terrain

Update: 28 Aug, 2024 @ 2:05am
by mo

Fixed the issue of errors caused by weather inside the facility, and now weather is not allowed inside the facility

Update: 28 Aug, 2024 @ 12:26am
by mo

Add more disassembly weapon lists to allow advanced weapons in the mod to be disassembled into two weapon components