XCOM 2
Ted Jam+ Collection Meta Mod
Hiển thị 41-50 trong 92 mục
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Cập nhật: 18 Thg03 @ 10:41pm
bởi Tedster

  • Fixed the destroyer concussion rifles showing up in the build items list with no prereqs completed.
  • Fixed Overwatch not working with the ABBA semi-auto pistols.

Cập nhật: 25 Thg02 @ 8:13pm
bởi Tedster

  • Remove some unneded ATSR config breaking Unload/Slam Fire on stuff

Cập nhật: 9 Thg02 @ 10:12pm
bởi Tedster

  • Removed the config that made Sustain clear all DOT effects.

Cập nhật: 25 Thg01 @ 10:32am
bởi Tedster

  • Updated Perk Swapper Config
  • Fixed BUs getting Anatomy and Botnet for free caused by last update.

Cập nhật: 24 Thg01 @ 7:53pm
bởi Tedster

  • Added config for Zelfana's Ability Swapper

Cập nhật: 20 Thg01 @ 3:52pm
bởi Tedster

  • Fixed bayonets acting like suppressors
  • Tweaked some advent armor stats: Stun lancer now 2 HP 1 mob 10 dodge, costs 25 supplies 3 alloys/elerium. Pathfinder armor now 2 HP 1 mob 1 armor, Pathfinder Hunter armor now 3 HP 2 mob 2 armor.

Cập nhật: 17 Thg01 @ 10:28pm
bởi Tedster

  • Updated meld loot tables for 1.2.1 changes to crate races and S&Gs

Cập nhật: 17 Thg01 @ 9:32pm
bởi Tedster

  • Removed the Mind Control cleanse ability added recently to Frost Legion leaders
  • Fixed Frost Cobra reaction AI tree to minus updates added to Frost Legion
  • Fixed Napalm rockets requiring Flame Viper corpses to build still

Cập nhật: 1 Thg01 @ 10:33pm
bởi Tedster

  • Fixed psi ability animations for Advent Sorcerers
  • Sorcerers lose some HP and psi offense stat given how powerful they were.
  • Bio Shield gets +20 aim like other shields
  • Medikits can clear the Root effect used by Sorcerer Glacial Tomb
  • XP needed for Psi Operative post progression reduced from 75 to 30 per ability.
  • cleaned up some old unneeded config.

Cập nhật: 25 Thg11, 2024 @ 10:44pm
bởi Tedster

Sorcerer Glow-up

  • These guys are actually scary now. Fixed AI issues that meant that a pile of psi abilities Kiruka gave them wouldn't be used. These enemies will now actually use Frigid Whisper, Insanity and higher tiers have access to Glacial Tomb, Polar Ray, and Void Rift.
  • Deathly Marionette can now only be used on targets with 4 HP or less, but can't be used while disoriented or burning. They might be too strong now, but given how laughable they were, it's about time they actually did what they were supposed to. Some animations don't exist for them, so you'll still get jank like hack bullets, now cold bullets too.

  • Updated ATSR config to be less intrusive for people doing their own edits by not wiping the MandatoryAbilities array.
  • Shield scaling standardized. Plated tier shield gives 30 dodge (from 20), and Powered tier shield gives 3 armor (from 2) so scaling is now a consistent 1/2/3 armor and 20/30/40 dodge.