Arma 3
ZEUS WARGAME [test build]
Wyświetlanie 41-50 z 159 pozycji
< 1 ... 3  4  5  6  7 ... 16 >
Aktualizacja: 6 czerwca o godz. 14:17
twórca: Jacktheviper

-test

Aktualizacja: 6 czerwca o godz. 12:28
twórca: Jacktheviper

-repair station wp fix

Aktualizacja: 6 czerwca o godz. 2:10
twórca: Jacktheviper

-custom unit creation menu
*added new options to the 'Unit Cost Module' to set a custom diplay name and limit availability of units

Aktualizacja: 30 maja o godz. 23:30
twórca: Jacktheviper

-added the CHEATS section to the Addon options and moved all the cheat options to this section.

Aktualizacja: 30 maja o godz. 14:56
twórca: Jacktheviper

-test

Aktualizacja: 30 maja o godz. 0:17
twórca: Jacktheviper

-the quick AT shot system will use the prone aninmation if the 'prone launcher' mod is loaded

-Fog of war function improvements and optimization
*will take smoke into consideration

-removed enemy target information sharing between groups due to optimization issues (to be reworked later)

Aktualizacja: 24 maja o godz. 1:36
twórca: Jacktheviper

-dig in wp now uses the wp position instead of the unit position

-path planning mode fix to prevent path positions from being too far spaced out when the mouse is being moved too fast

Aktualizacja: 23 maja o godz. 0:51
twórca: Jacktheviper

-added the vehicle quick move
*with a vehicle selected left clicking within a short distance in front of it will force it to move forward directly like in reverse move

-changed the position of the zeus interface elements to increase visible screen space

-fixed an issue with the convoy system when there were many units in a convoy and the units would follow an increasingly erratic path

-fixed player groups present at the start of mission not being updated properly for the enemy server locality

-fog of war optimization tweaks

Aktualizacja: 19 maja o godz. 0:39
twórca: Jacktheviper

-added the 'single shot' option to the fire support menu
*for limited ammo such as laser guided shells

-added killfeed
*shows information about which units are killing which units.
*it shows the name of the zeus player that has the unit in its control list or "AI".
*new addon option to enable/disable the killfeed (jac_showKillfeed)

-improved dig in engineer waypoint interface
*displays the terrain grid
*dig in waypoints are automatically added at the nearest terrain intersection

-fog of war code optimization

Aktualizacja: 15 maja o godz. 22:52
twórca: Jacktheviper

-added the 'single shot' option to the fire support menu
*for limited ammo such as laser guided shells

-added killfeed
*shows information about which units are killing which units.
*it shows the name of the zeus player that has the unit in its control list or "AI".
*new addon option to enable/disable the killfeed (jac_showKillfeed)

-improved dig in engineer waypoint interface
*displays the terrain grid
*dig in waypoints are automatically added at the nearest terrain intersection