Arma 3
ZEUS WARGAME [test build]
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Pembaruan: 27 Okt 2024 @ 12:46am
berdasarkan Jacktheviper

-show popcap cost when a unit is selected in the Zeus creation menu

Pembaruan: 25 Okt 2024 @ 9:40pm
berdasarkan Jacktheviper

Pembaruan: 25 Okt 2024 @ 9:13pm
berdasarkan Jacktheviper

-engineer rework
*added a new waypoint to repair vehicles automatically; the engineer unit will move to and fix nearby vehicles (the waypoint stays until it is cancelled)
*supply points will no longer repairs vehicles, only rearm and refuel

*separated engineer menu options into 'engineer' and 'fortifications' menus
*engineer menu options will only appear when an engineer group is selected by the zeus

Pembaruan: 23 Okt 2024 @ 1:01am
berdasarkan Jacktheviper

-added population capacity system to the Zeus modules
*zeus init module, add option to set the pop cap for zeus connected to it
*unit cost module, add option to set the pop cap cost of units connected to it

Pembaruan: 21 Okt 2024 @ 11:50pm
berdasarkan Jacktheviper

-carrying turret
*balancing, unit carrying a turret will have reduced stamina and cannot go prone
*if turret is destroyed it will be dropped and the group trait is lost

-fixed issue with fire mission not being executed sometimes

Pembaruan: 21 Okt 2024 @ 12:42am
berdasarkan Jacktheviper

-improved JIP compatibility for wargame modules
-JIP players not being able to become Zeus using the zeus init module

Pembaruan: 18 Okt 2024 @ 12:26am
berdasarkan Jacktheviper

-fixed; player loses Zeus powers after being killed and respawning in multiplayer

-if an enemy unit that belongs to an enemy zeus player enters a vehicle, it will be removed from the control list of the player (should only affect PVP matches)
-fixed; sometimes when a zeus player opens a unit inventory, all the other zeus players see the inventory screen

-now will recalculate convoy moving speed when the group speed mode of the lead vehicle is changed by the player
-added new supply module parameter to determine if a supply vehicle can be used to reinforce infantry groups
*jac_isSupplyPointReinforceGroup

Pembaruan: 15 Okt 2024 @ 2:37am
berdasarkan Jacktheviper

-contextual menu removed from dead vehicles
-contextual menu was sometimes missing for non-empty vehicle when minimal interface was activated

-empty vehicles tab was not showing when minimal interface was activated
-improved vehicle convoy following routine when not using 'Planning Mode' to move

Pembaruan: 14 Okt 2024 @ 11:06am
berdasarkan Jacktheviper

-jac_fnc_moduleObjArea logic object was not added to some of the Zeus players in MP

Pembaruan: 14 Okt 2024 @ 11:04am
berdasarkan Jacktheviper