Arma 3

Arma 3

ZEUS WARGAME [test build]
Zobrazuje se 131–140 z 158 položek
< 1 ... 12  13  14  15  16 >
Aktualizace: 3. říj. 2024 v 16.50

-excluded player controlled units from the turret system
*temporary solution, the system will be overhauled in the future

Aktualizace: 2. říj. 2024 v 23.58

-draw group icons for not controllable friendly units on the map and in the 3D scene

-added new unit cost module option to always add crew to vehicles placed by Zeus

-supply point module
*added a new option to set the max limit of supply points a supply unit can hold
*added a new option to continuously generate supply points for a supply unit

-optimized functions
*vehicle reverse move
*draw enemy group target icon
*convoy following
*infantry take cover

Aktualizace: 30. zář. 2024 v 14.50

-fixed; disabling 'Hide units in fog of war' Addon option was hiding the enemy group target icons

Aktualizace: 30. zář. 2024 v 14.07

-fixed; adding multiple waypoints with 'CTRL' would cause vehicles to stop
-attempt to fix the "tank spinning glitch" *(likely was caused by calling doFollow during scripted move)

-added new option to the objective area module
*deployment Area; if checked this objective will add a unit Deployment Area to the side that captures it

-now the objective area module can be trigger activated
*when synched to a trigger in the editor the objective area will only appear after the trigger is activated

-patrol loop
*moved the patrol loop icon to the correct position, first path point

Aktualizace: 29. zář. 2024 v 10.59

-added new option to the objective area module
*deployment Area; if checked this objective will add a unit Deployment Area to the side that captures it

-now the objective area module can be trigger activated
*when synched to a trigger in the editor the objective area will only appear after the trigger is activated

-added the ability for zeus to place units on top of surfaces such as ships and rooftops

Aktualizace: 26. zář. 2024 v 21.44

-added the ability for zeus to place units on top of surfaces such as ships and rooftops

Aktualizace: 26. zář. 2024 v 18.25

-fixed and improved Ambush and Fire Support 3D area rectangle visualization and setting up function

-added option box to name fire missions, the name will appear above the fire mission icon

-added 'Full minimalist interface' Addon option
*if unchecked the individual unit icons will still appear when the 'minimalist interface' is toggled

-fixed range check in the forward observer routine
*line should turn red when the target position is out of range
*added callout message when out of range of the forward observer

Aktualizace: 23. zář. 2024 v 22.26

-obj area module
*fixed 3D area drawing

-optimized object area module functions
-optimized cancel function

Aktualizace: 21. zář. 2024 v 9.33

-optimized functions
*scripted move
*comms list
*reaction to suppressive fire

-improved scripted move
*fixed issue with units sometimes being stuck moving back and forth
*slightly increase in responsiveness in close combat
*added compatibility with Goliath creature from wbk creatures mod

Aktualizace: 14. zář. 2024 v 21.35

-added Dynamic Patrol module
*Synched units will act as a Dynamic Patrol, will move to the position of a friendly group within radio comms range that comes under attack.